Magnum Studio has launched hotfix 1.0.4 for The First Descendant, offering much more quality-of-life adjustments and enhancements. The storage for Modules has elevated from 1000 to 1500, whereas Void Shards now drop from enemies in Particular Operations (with “Neutralize Void Experiment” offering probably the most).
Nevertheless, probably the most important change is to the Vulgus Strategic Outpost, the place a bug brought on enemies to respawn constantly, making for a preferred farming spot. Valby was probably the most optimum possibility, resulting in the time period “Valby run” to explain the farming spot.
The hotfix has elevated monster respawn time on the outpost. Although the reward quantity is decrease than the “Valby run,” it’s nonetheless “considerably increased than initially supposed”, per recreation director Joo Min-seok. The spot now has a “related effectivity to different high-reward looking grounds.” The developer has additionally diminished all outpost cooldowns, guaranteeing extra seamless farming.
Try the remainder of the hotfix notes under. The First Descendant is offered for Xbox One, Xbox Sequence X/S, PS4, PS5 and PC. You possibly can learn our overview right here.
The First Descendant Hotfix 1.0.4
Patch Particulars
Content material Enhancements
- Module storage restrict has been elevated from 1000 to 1500.
- Cooldown for “Vulgus Strategic Outpost” has been diminished from 5 minutes to 1 minute.
- Spawning time between monster respawn has been elevated, and the reward quantity has been adjusted on the ” Vulgus Strategic Outpost”.
- Void Shards will now drop when defeating monsters in Particular Operation. There would be the most void fragment drops on the Particular Operation “Neutralize Void Experiment.”
- Utilizing “Mark for Arrest” merchandise obtained from Particular Operation will grant ten instances the same old quantity of gold. When “Mark for Arrest” is used from ‘consumable’ tab, it is going to convert to 100,000 gold, and “Excessive-Worth Mark for Arrest” will convert to 1,000,000 gold.
# Director’s Remark
With this adjustment, the reward quantity at Fortress outpost has been diminished. Nevertheless, to make sure that “Valby run” stays a preferred looking floor like Ambush Level and Refined Run, we have now set the reward effectivity considerably increased than initially supposed. We hope to offer quite a few farming spots in The First Descendant, every with distinctive traits and usefulness to completely different Descendants. As a substitute of reverting Valby run to its unique design intent, we have now adjusted it to supply related effectivity to different high-reward looking grounds.
Moreover, we have now shortened the cooldowns for all outposts in order that gamers can play them extra regularly with out intentionally failing and now not have to seek for outposts with shorter cooldowns by shifting across the map. We’ve got additionally added gold rewards to Particular Operations and adjusted 4 sorts of Void Shards to be randomly dropped, permitting gamers to decide on and make the most of numerous looking grounds.
By means of points just like the Fortress Outskirts and Valby run, we’re studying what sort of play model our gamers take pleasure in. The expertise of sweeping via and farming monsters is of serious worth in our recreation.