Whereas The First Descendant’s first content material replace goes stay right now, director Minseok Joo supplied extra particulars on future modifications. These embrace a brand new system to make sure gamers are assured an merchandise after finishing an exercise a number of instances.
As for the difficulty of disposing of Descendant and weapon blueprints, the developer is engaged on a brand new system to dismantle them for “byproducts.” The latter could be exchanged in a rotating store for “one thing of worth.” It’s additionally engaged on including an “setting” the place gamers can experiment with completely different builds by assigning socket sorts to loadouts.
The above modifications will probably be mentioned throughout Seasons 1 and a couple of, so keep tuned for additional updates. As for balancing, Joo stated the group desires to have a shifting meta when going from one season to the subsequent. He famous that skill-based Descendants are excellent proper now – the group is thus trying to “improve the proportion of firearm-based fight within the endgame.”
“We will’t promise that every one Descendants and weapons will probably be equally balanced always, however our objective is to maintain altering the efficient builds. To that finish, we promise to always modify and supply alternative ways to play with new content material.”
For extra particulars on The First Descendant, take a look at our assessment. You may also learn the hotfix notes for modifications to Module swapping in particular eventualities, stability changes, and extra.