The Wandering Wight is an early boss in Black Fantasy: Wukong and, whereas optionally available, can provide you plenty of bother while you first encounter him.
On this Black Fantasy: Wukong information, we’ll stroll you thru the place you could find the Wandering Wight, when you need to try and combat him, and how you can take him down for good.
The place to search out the Wandering Wight in Black Fantasy: Wukong
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The Wandering Wight is an optionally available miniboss that hangs out simply after the Outdoors the Forest Shrine within the Forest of Wolves in Black Fantasy: Wukong’s first chapter. To get to him from the shrine, maintain proper on the trail, defeat the wolves, head over the bridge, and search for an open space. You’ll see the Wandering Wight — the massive blue man — roaming round within the clearing, very loosely guarding a cave that results in the remainder of chapter 1.
When to combat the Wandering Wight in Black Fantasy: Wukong
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The Wandering Wight is sort of troublesome within the opening hours of Black Fantasy: Wukong. That’s partially as a result of miniboss’ punishing moveset, however it’s principally a difficulty together with your restricted stats, expertise, and spells while you first encounter him.
If, for instance, you encounter the Wandering Wight earlier than you’ve unlocked your first Transformation spell, you’re most likely going to have a nasty time. Whereas he’s beatable, he’s very troublesome, and also you’ll need each out there trick up your sleeve earlier than going into battle.
As an alternative of going proper to the Wandering Wight, head left from the Outdoors the Forest Shrine and go throughout the higher bridge. Battle the sport’s first actual boss, Guangzhi, to unlock his Transformation, Crimson Tides. After getting it, you’ll be in a significantly better place to battle the Wandering Wight, as you’ll acquire a second well being bar whereas remodeled.
It’s value noting right here that the Wandering Wight does stay as much as its identify, and can wander backwards and forwards within the clearing. In case you go across the facet of the realm, you’ll be able to skip the combat fully and are available again later to earn its very highly effective Spirit summon — a system you’ll unlock later in chapter 1.
beat the Wandering Wight in Black Fantasy: Wukong
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The Wandering Wight will actually clap you again to the shrine when you don’t be taught his assaults, so lets begin there:
- Swipe and shuffle combo: The Wandering Wight’s most important transfer consists of decreasing itself down and shuffling towards you with its palms. This means has a surprisingly wide selection, and circles across the Wandering Wight. Your finest transfer right here is to both disengage or try and dodge behind the boss.
- Palm earthquake assault: One of many Wandering Wight’s most harmful strikes is its palm earthquake, which is available in two varieties, each of which have the identical animation. To start out this transfer, the Wandering Wight slams its palm into the bottom, creating an eruption round the place it strikes. Generally, that is the place the assault ends. However sometimes, the Wandering Wight will proceed to push his palm into the earth, creating an earthquake that radiates out from the central location three or 4 occasions, getting bigger and bigger every time. This assault can cowl an enormous space, so it’s finest to run as far-off as you’ll be able to from the Wandering Wight as quickly as you see his hand go down. In case you’re assured in your dodge expertise, you’ll be able to dodge by means of every shockwave to get some additional harm on the boss.
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- Stomp combo: The Wandering Wight likes to stomp round as effectively. Fortunately, the windup right here may be very lengthy, with the boss lifting its foot up excessive earlier than it begins. If you see this, again away from the boss, because it has a big space and offers a ton of harm. Watch out partaking too rapidly, because it’ll typically observe up the assault with extra stomps or perhaps a head slam.
- Leaping stomp: One of many Wandering Wight’s extra cellular strikes, the leaping stomp sees him leap up into the air and try and squish you. Whereas he does transfer fairly rapidly right here — and might leap throughout the sector in a single sure — you’ll be able to inform the assault is coming when his toes totally go away the bottom.
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- Hand blast: The Wandering Wight’s hand blast is his most devastating transfer, because the windup is fast and it may well deal large harm. Look ahead to the Wandering Wight to drag its hand again after which push it ahead. This can shoot an enormous line of power at you, which you’ll both dodge by transferring to the facet or rolling by means of it on the proper time.
- Working clap: One other cellular transfer, the Wandering Wight will sometimes lean down and put its palms to the facet. That is the sign that it’s about to cost and clap you. Both run away from the boss instantly or wait till he will get shut and dodge. He has a variant of this transfer the place he’ll run towards you, wiggling his arms wildly, after which slam the earth, however the technique to combat it off is identical.
- Headbutt: The Wandering Wight will sometimes slam his head into the bottom and also you, when you’re in the way in which. This is among the boss’ faster strikes, and also you’ll solely have a couple of seconds to react. Look ahead to him to drag his head again just a little; while you see this, dodge again instantly.
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The important thing to this combat will not be getting hit, which appears like apparent recommendation, however is essential to remember due to how a lot harm the Wandering Wight can inflict in a single assault — sufficient that you just would possibly want two chugs out of your Gourd to get well. Except you’re assured, again away from assaults reasonably than trying to dodge them.
Immobilize and the Crimson Tides Transformation are your huge instruments on this combat at this level within the sport. Rework utilizing Crimson Tides as early as attainable — though it’s unlikely you’ll get it again except you actually elongate the combat. Construct up your meter whereas remodeled and use your heavy assault to mild the Wandering Wight on fireplace, which is able to do a major quantity of harm over time. Immobilize is nice as a result of it lets you deal a bunch of harm whereas staying protected, however it should additionally stagger the boss when you hit him exhausting sufficient to interrupt the stun (use a heavy assault with a Focus for this).
Beautiful the boss or knocking him off his stability is how you can win this combat. Use focus-powered heavy strikes at any time when attainable to try to push him off his stability. In case you’re fortunate, you may as well lure him to cost into one of many stone poles within the space for a quick stun. This can be a nice boon, however not value relying on, as he can simply destroy these pillars along with his earthquake assault.
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The trick of this combat — and that is simply one thing you’ll get a cling for as you combat him — is studying when you will get a couple of hits in and when you have to keep again. As you’re studying the combat, keep shut sufficient to him that he doesn’t always cost you whereas additionally being far sufficient away which you could escape his different assaults — there’s a center floor right here that you have to get a really feel for thus you’ll be able to keep protected.
If you defeat the Wandering Wight, he’ll drop the Cat’s Eye Beads Curio, some crafting supplies, and the Wandering Wight Spirit. When you’re capable of soak up Spirits (don’t fear, you’ll have the ability to accumulate any missed Spirits from any shrine when you acquire the power later in chapter 1) you’ll have the ability to briefly rework into the Wandering Wight to dish out a formidable head slam. You’ll additionally get an enormous increase to your protection at any time when you will have his spirit outfitted, which might actually carry you thru the primary three chapters of the sport.
In search of extra assist in your journey because the Destined One? Try our different Black Fantasy: Wukong guides, which may help you discover all three hidden bells in chapter 1, sober up the Yellow-Robed Squire in chapter 2, determine how you can craft drugs, and observe down all of Buddha’s Eyeballs.