Wuchang: Fallen Feathers has registered itself on many a radar with its showings over time, and Lenzee and 505 Video games’ upcoming motion RPG continues to look promising even now. Throughout Xbox’s ongoing day 3 Gamescom livestream, an interview with Lenzee co-founder, CTO, and recreation director Xia Siyun revealed additional particulars on the title.
Set in 1647, Wuchang: Fallen Feathers will try to immerse gamers in a traditionally impressed fictional Chinese language setting on the finish of the Ming Dynasty. Gamers will play because the eponymous Wuchang, who has not solely misplaced a lot of her reminiscence, however can be on a quest to unravel the mysteries that may assist revive her sister.
The sport will characteristic non-linear and vertical design, ambiance impressed by darkish fantasy and wuxia genres, and a give attention to environmental storytelling, whereas main historic figures may even have a task to play within the story. Selection and consequence mechanics may even decide how the story performs out.
In the meantime, on the fight entrance, gamers could have entry to a wide range of totally different weapons and play types, rom twin wielding swords to carrying round large two-handed weapons, every bringing their very own distinctive strengths and attributes. Take a look at the developer interview beneath, the place Siyun additionally goes into element about applied sciences used to work on the title, comparable to laser scanning, utilizing drones and cameras to assemble real-world knowledge, movement seize, and extra.
Wuchang: Fallen Feathers is due out someday in 2025 for PS5, Xbox Collection X/S, and PC, and also will be out there through Recreation Go at launch.