Video games nearly really feel compelled to be open world in at present’s day and age, even when there’s no want for them to be, and that stands doubly true for most of the largest AAA launch. It got here as a pleasing shock, then, when BioWare confirmed earlier within the yr that the upcoming Dragon Age: The Veilguard was as a substitute going to undertake a mission-based method.
Even so, that doesn’t imply those that get pleasure from exploration in video games can be left ravenous. In a latest Discord Q&A (summarized and compiled by @shinobi602 on Twitter), the developer revealed that although quests tied to the principle story are going to be largely linear and handcrafted, exterior of missions, gamers will nonetheless get the prospect to freely discover quite a lot of giant and open environments, together with Arlathan Forest, the Hossberg Wetlands, and extra.
How giant these environments can be stays to seen, however on paper, Dragon Age: The Veilguard definitely appears to be putting the precise stability. Hopefully, that’s one thing that we’ll be capable to expertise within the recreation as nicely.
In the identical Discord Q&A, BioWare additionally revealed new particulars on the sport’s gear system and UI customization, amongst different issues. Learn extra on that by right here.
Dragon Age: The Veilguard launches on October 31 for PS5, Xbox Sequence X/S, and PC.