The Blaster is Kay Vess’ major firearm in Star Wars Outlaws, regardless of her means to select up and use a wide range of different weapons. As such, it would be best to improve the Blaster to its most potential. This information has all the pieces to know on discovering each Blaster improve half and totally upgrading it.
How To Improve The Blaster
Upon finishing the New Methods quest, it is possible for you to to carry out Blaster upgrades aboard the Trailblazer, Kay’s ship, on the workbench utilizing the immediate ‘Modify Blaster’.
Blaster Improve Modules
Plasma Module
Customary firing module.
Mild: default module
- Improved Accuracy
- Tremendous Cooling
- Harm
Speedy: full The Wreck quest
- Improved Accuracy
- Tremendous Cooling
- Improved Warmth Capability
Heavy: story unlock
- Tremendous Cooling
- Price of Fireplace
- Harm
Ion Module
Anti-shield and anti-droid module. Stuns enemies, and begins units.
Burst: full New Methods quest
- Improved Accuracy
- Tremendous Cooling
- Harm
Surge: full The Viper quest
- Price of Fireplace
- Improved Warmth Capability
- Blast Vary
Energy Module
Damaging module for the hardest adversaries and environmental obstructions.
Bolt: full The Gunsmith quest
- Tremendous Cooling
- Cost Velocity
- Harm
Blast: story unlock
- Cost Velocity
- Projectile Velocity
- Explosion Radius
Pulse: story unlock
- Improved Passive Cooling
- Cost Velocity
- Most Cost
Blaster Improve Supplies
Ray Accelerator
Accessible for buy at armorers and retailers, or may be recovered from smugglers and Imperial bases. Used within the following modules to improve:
- Plasma: Improved Accuracy
- Plasma: Harm
- Ion: Price of Fireplace
- Energy: Projectile Velocity
MG-2 Energy Exceeder
Accessible for buy at armorers, merchants, and retailers, or may be recovered from smugglers and Imperial bases. Used within the following modules to improve:
- Plasma: Harm
- Plasma: Improved Accuracy
- Energy: Harm
- Energy: Cost Velocity
Cryo-coil
Accessible for buy at armorers or may be recovered from smugglers and Imperial bases. Used within the following modules to improve:
- Plasma: Improved Warmth Capability
- Plasma: Price of Fireplace
- Ion: Improved Warmth Capability
- Energy: Cost Velocity
- Energy: Improved Passive Cooling
- Energy: Most Cost
Actuating Module
Accessible for buy at armorers, merchants, and retailers, or may be recovered from smugglers and Imperial bases. Used within the following modules to improve:
- Plasma: Tremendous Cooling
- Ion: Tremendous Cooling
- Energy: Tremendous Cooling
- Energy: Explosion Radius
Ion Cell
Accessible for buy at merchants and retailers, or may be recovered from smugglers and Imperial bases. Used within the following modules to improve:
- Ion: Improved Accuracy
- Ion: Harm
- Ion: Blast Vary
- Energy: Cost Velocity
Blaster Recirculator
Accessible for buy at armorers, merchants, retailers, and smugglers, or may be recovered from smugglers and Imperial bases. Used within the following modules to improve:
- Plasma: Tremendous Cooling
- Plasma: Improved Warmth Capability
- Plasma: Improved Accuracy
- Plasma: Price of Fireplace
- Ion: Tremendous Cooling
- Ion: Price of Fireplace
- Ion: Improved Warmth Capability
- Energy: Tremendous Cooling
- Energy: Cost Velocity
- Energy: Projectile Velocity
- Energy: Improved Passive Cooling
That’s the best way to discover all Blaster modules with a purpose to totally improve it in Star Wars Outlaws.