Console command |
Impact |
enablestorymanagerlogging |
Permits story supervisor logging |
dumppapyrusstacks [dps] |
Dumps Papyrus stack data to the log |
dumppapyrustimers |
Dumps Papyrus timer registrations to the log |
dumppapyrusdistanceevents |
Dumps Papyrus distance occasion registrations to the log |
dumppapyruslosevents |
Dumps Papyrus LOS occasion registrations to the log |
dumppapyruspersistenceinfo [dppi] |
Dumps every thing in Papyrus persisting the reference referred to as on, or handed |
dumppapyruseventregistrations |
Dumps Papyrus occasion registrations for the thing and script |
startpapyrusscriptprofile [startpsp] |
Begin profiling a Papyrus script |
stoppapyrusscriptprofile [stoppsp] |
Cease profiling a Papyrus script |
startpapyrusrusformprofile [startpfp] |
Begin profiling Papyrus scripts on a type |
stoppapyrusformprofile [stoppfp] |
Cease profiling Papyrus scripts on a type |
togglepapyrusglobalprofiler [tpgp] |
Toggle Papyrus international profiling on or off |
runcompaction |
Runs a move of compaction if doable |
havokvdbcapture |
Toggles Havok CDB seize |
setdebugquest |
Units the hunt to be the one one startable from its occasion kind |
setquestaliaslogging |
Flip alias logging on or off |
setsubgraphtodebug |
Units subgraph to debug mode |
enablerumble |
Toggle controller rumble on or off |
playsyncanim |
Play Sync Anim |
printquestsceneinfo |
Prints to the hunt data file the present state of scenes |
collisionmesh |
Toggle mesh collision data on or off |
havokworldstep [hws] |
Toggle Bhkworld Havok step data on or off |
isolaterendering |
Allow remoted rendering for chosen object |
togglewatercurrentgeometry |
Shows or hides water present geometry |
performaction |
Performs the required motion on the chosen actor |
starttrackplayerdoors |
Begins monitoring player-activated teleport doorways |
stoptrackplayerdoors |
Stops monitoring player-activated teleport doorways |
checkplayerdoors |
Compares the tracked participant path with the hunt goal path |
forcereset |
Pressure the sport to reset |
forceclosefiles |
Shut the grasp file and plugins. |
hotloadplugin [hlp] |
Load or reload the named plugin. |
generatebendablespline [spline] |
Generates a bendable spline geometry occasion |
reload [script] |
Reloads the Papyrus script |
testaim |
Take a look at an actor’s intention |
testlook |
Take a look at an actor’s wanting |
pushcamera |
Push digital camera to editor |
movetoeditorcamera |
Transfer to the editor digital camera |
movetoeditorselection |
Transfer to the editor choice |
placefurnituretester [pft] |
Place actor who will use the chosen furnishings |
dumpconditionsfunctions |
Output the present counters for situation operate calls |
reloadanimationgraphs |
Reload the at the moment loaded animation graphs |
toggleweaponoverlay |
Toggle the weapon overlay on or off |
forcedetect |
Forces the chosen actor to detect the required actor |
changeanimarchetype [caa] |
Change the chosen actor’s anim archetype |
changeanimflavor |
Change the chosen actor’s anim taste |
setangrywithplayer |
Set the offended with participant flag |
forcerepath |
Pressure the actor to repath |
forcepathfailure |
Pressure the actor’s path to fail |
dumpformlist |
Dump the contents of given formlist to the console output |
traceanimationevents |
Hint an actor’s animation vents |
showmods |
Present all property mods on an object |
dumpinputenablelayers |
Dumps all at the moment used enter allow layers to the console |
attachmod |
Connect a mod to an object |
removemod |
Take away a mod from an object |
spawntemplatedobject |
Spawn a ref to a templated object |
callfunction |
Name a Papyrus operate on the focused object |
callquestfunction [cqf] |
Calls a Papyrus operate ona quest |
callglobalfunction [cgf] |
Calls a world Papyrus operate |
resetinputenablelayer |
Reset all management disables on a selected enter allow layer |
forceenableplayercontrols [fepc] |
Pressure-enables the participant’s controls no matter layers |
resetforceenabledplayercontrols |
Resets all force-enabled participant controls |
getactorrefowner |
Prints the proprietor of the at the moment chosen reference |
setactorrefowner [saro] |
Units possession of the present object to the precise actor or participant |
hasactorrefowner [haro] |
Returns 1 if the at the moment chosen objects has an proprietor, or 0 in any other case |
setoutfit |
Change the default outfit |
passtime [hours] |
Passes the required variety of hours |
linklocations |
Hyperlinks two places |
showlinkedlocations |
Outputs all places linked to the given one |
setlinkedref |
Hyperlinks the present ref to the given one |
resetcontainer |
Resets the chosen container |
setscenefordebug |
Units the present debug scene |
preloadexterior |
Preloads exterior knowledge for the present object |
testpath |
Debug operate to check a path |
togglecontrolsoverlay |
Toggles controls overlay |
refresh |
Rebug operate to refresh |
dynamicresolution |
Change the dynamic decision settings |
testloadingmenu |
Debug operate to open or shut the loading menu |
recalcinstancedata |
Debug operate to recalculate the occasion knowledge |
togglereferencepose |
Toggles forcing an animgraph for the chosen actor to be within the reference pose |
setpersistlocation |
Debug operate to set the persist location |
setlocationreftype |
Debug operate to set the placement ref kind |
showlocdata |
Debug operate to indicate location knowledge |
reserveloc |
Debug operate to order a location |
undateawakesound [uas] |
Replace chosen actor’s at the moment acutely aware loop |
setharvested |
Mark the present reference as harvested |
pausescene |
Pause or unpause the scene |
disabledistantreferences |
Disable references greater than a sure distance away |
fireassert |
Fireplace an assert |
forcepersistent |
Pressure a reference to grow to be persistent |
playactioncamera [pac] |
Play this motion digital camera on the reference |
stopactioncamera |
Cease the motion digital camera |
changestance |
Change actor’s stance |
auditionwwiseevent |
Set of instructions for auditioning Wwise occasions |
auditionreverbform |
Pressure a reverb type to be lively |
setwwisestate |
Set a world Wwise state |
buildanimationdaa |
Construct the animation knowledge for the actor |
switchskeleton |
Toggle between commonplace and chargen skeletons |
gethelloorgreeting |
Print the information for an actor’s hi there |
setbonetintregion |
Add bone tint knowledge to object’s 3D given a area ID of that object |
senddialogueevent |
Ship a dialogue occasion for the chosen and goal actor |
runmaterialsanalysis |
Compares the supplies of the chosen reference |
capturemessages |
Capure debug string and consumer messages utilizing a message occasion listener |
toggletrijuice |
Toggle Trijuicing within the renderer |
setpresentthreshold |
Set proportion of scanlines lined earlier than swap threshold is hit |
linkfullaccount |
Hyperlink full Bnet account to recreation account |
isloggedin |
Is the participant logged in to Bethesda.internet? |
getlegaldocsx |
Retries all authorized paperwork |
acceptlegaldoc |
Accepts a authorized doc |
getdataattachment |
Prints knowledge from Bethesda.internet profile knowledge attachment |
deletedataattachment |
Deletes Bethesda.internet profile knowledge attachment |
uploadcharacterdata |
Uploads character knowledge playload as Bnet profile knowledge attachment |
getattachmentleaderboard |
Will get attachment leaderboard web page |
loaduniteddata |
Will get character knowledge from leaderboard and caches it |
makeunitynpc |
Updates NPC with knowledge from unity cache |
setvolumetriclighting parameters |
Set volumetric lighting parameters |
startworkshop |
Enter workshop mode |
togglevblankoptim |
Toggle VBlank optim |
addkeyword |
Provides the given key phrase |
removekeyword |
Removes the given key phrase |
setambientparticlesenabled |
Permits or disables ambient particles |
setesramsetup |
Forces particular ESRAM setup |
callstacktracedepth |
Set the callstack depth when tracing it |
commandedactivated |
Instructions actor to make use of reference |
enablegalaxymode |
Permits/disables galaxy mode |
togglestarfielddebut |
Toggle Starfield debug on or off |
setstarfieldcoordinatescale |
Set the Starfield coordinate scale |
setstarsystemscale |
Units the star system scale |
movetoplanet |
If goal participant ship, transfer or give path to pilot to focus on |
setorbitspeedscale |
Set international orbit velocity scale |
instancenamingrules |
Export occasion naming rule knowledge to file INRExport.txt |
gerorbismodinfo |
Prints data regarding Orbis mod recreation knowledge recordsdata |
togglescenedebug |
Present debug state for scene |
setfarclip |
Set far clip worth |
toggleoverdraw |
Toggle overdraw |
previewbodyresources |
Previews sources for a planet |
sendaffinityevent |
Runs an affinity occasion on an non-compulsory object reference |
matlockcapture |
Pressure matlock to understand a seize |
togglesnapnodemarkers |
Toggle snap node markers |
setvoicetype |
Set an override voice kind on an actor |
addworldspacetoplanet |
Add world house to a planet |
debugdataprovider |
Units the title of the UI knowledge supplier to debug |
loadall3d |
Load all queued 3D |
printallmenus |
Print all lively menus |
printallinputcontext |
Print the enter context stack |
reloadfacedata |
Reload face knowledge |
setgravityscale |
Set the gravity scale |
previewblock |
Preview block |
exportterraintextures |
Exports terrain textures |
exportterraingrids |
Exports terrain grids |
exportterrainheightmap |
Export terrain peak map |
exportterrainmaterialindexmap |
Export terrain materials index map |
exportterrainfiles |
Export terrain recordsdata |
updateterrainclipmaps |
Refresh terrain clip maps |
setworkshipitem |
Set the workshop menu’s cursor to the at the moment chosen reference |
generatenavmesh |
Generates nav-mesh on the present cell |
startnewgame |
Begin a brand new recreation with out the UI |
settestplanetandbiome |
Units a take a look at planet and biome |