Unity, the maker of one of the well-liked recreation improvement engines on the planet, has simply launched a brand new demo showcasing the capabilities of its newest Unity 6 engine. Referred to as Time Ghost, the brand new video exhibits the beautiful visuals that may be achieved with the engine’s tech whereas operating on an Nvidia GeForce RTX 4090 and it appears to be like wonderful.
Earlier Unity engines have been used to energy a few of the finest PC video games round, together with Cuphead, and Hole Knight. Unity 6 continues to be within the preview stage in the mean time, however is already out there for recreation builders to check out.
The brand new demo depicts an apparently time-spanning story of two individuals looking for to seek out one another, taking in beautiful grass and tree-covered mountain vistas, smoky battle scenes, and spectacular up-close facial animation with lifelike hair.
Sarcastically, although, not lengthy into the piece, it exhibits maybe the least spectacular facet of the engine when tons of of leaves are proven instantly rising up from the bottom (above). Individually, they really look moderately primary, although they create a tremendous impact when mixed in massive numbers (under).
Extra spectacular is the grass impact that covers a lot of the battlefield and subsequent… nicely, area scene. Seemingly hundreds of thousands of blades of yellowing, seed-filled grass fill the scene, swaying within the wind and getting brushed apart by operating combatants.
As our protagonist rises from an exhausted slumber, they brush their hand via their hair, displaying off the spectacular hair animation.
Subsequent up, we see a distant mountain rendered with 1000’s of realistic-looking timber, with a subsequent closeup view of our protagonist strolling alongside a mountain highway, displaying extra incredible-looking inexperienced grass and different foliage on the mountainside.
A visit to a ruined, Acropolis-like mountaintop constructing showcases the engine’s skill to render lifelike rocks, whereas a last embrace of the 2 characters as soon as once more exhibits us the unbelievable pores and skin, hair, and general facial particulars achievable with the engine.
What’s attention-grabbing to notice is that the demo makes no try to elucidate any of the tech behind the scene. Comparatively, Epic’s Unreal Engine 5 demos have typically defined the tech proper because it’s proven onscreen, as with this demo. Nonetheless, Unity does have one other video right here that explains the options and plans for Unity 6, and you may study extra in regards to the Time Ghost demo right here.
Among the options highlighted on this web page embrace a number of graphics results, akin to Smoke Lighting and State of affairs Mixing for rendering the scene, together with its Information-Oriented Know-how Stack (DOTS) Entity Part System (ECS) framework, which may handle the (as much as) 12 million situations of vegetation within the scene.
Machine studying, by way of Unity Sentis, was additionally used to create the clothes animation, serving to to cut back the animation information from 2.5GB to 47MB. Then, after all, there’s the brand new Hair System, which incorporates “seamless rendering LOD, automated LOD technology, volumetric wind, and extra” to create these flowing locks.
The positioning additionally particulars a few of the specs of the system on which the demo was run. In addition to utilizing an Nvidia GeForce RTX 4090 to render the 4K output, it additionally makes use of an Intel Core i9-14900K for its CPU.
In watching the video as an entire, one issue that isn’t mentioned on the corporate’s web site, however which appears apparent within the last consequence,t is the quantity of both upscaling, or what’s prone to be temporal anti-aliasing, that’s being employed, nor what number of post-processing results are being utilized. Results akin to movement blur – that aren’t computationally troublesome – can cover plenty of sins.
As such, there’s a smoothness and lack of crisp particulars that may, partly, be all the way down to the compression of video normally and of YouTube specifically, but in addition seemingly is a part of the rendering strategy of the video. Evaluating it back-to-back with the Unreal Engine 5 demo video linked above, the latter simply appears to be like crisp whereas the Unity 6 video appears to be like tender. Regardless, the general impact continues to be putting.
As for once we can anticipate any video games to return out based mostly on Unity 6, the corporate outlines within the above Unity 6 explainer video that the engine will probably be out there as a last launch for builders to work with in the direction of the tip of this yr, so no new video games will use it earlier than then. Nonetheless, we may see video games which have been developed with the preview model launched quickly after the total public launch.
Within the meantime, if watching the fight on this video has put you in thoughts for a battle, take a look at our choose of the most effective warfare video games on PC for a number of how to scratch that itch.