The upcoming Silent Hill 2 remake is wanting like fairly a devoted recreation of the legendary unique sport, however although Konami and Bloober Crew are sticking to the unique fairly tightly the place the principle story is worried, there are clearly going to be a number of key adjustments to notice of as properly, from visuals to sport mechanics to the design. With the survival horror title set to launch proper across the nook, right here, we’re going to go over a number of such variations.
VISUAL ENHANCEMENTS
Let’s begin off with the plain decide. Releasing over twenty years on from the unique, the upcoming Silent Hill 2 remake is clearly going to seem like a really, very completely different sport, visually talking. Fully rebuilt from the ground-up, it’s wanting like one more technically spectacular outing by Bloober Crew, a studio which will have had a spotty observe document in additional methods than one, however appears to by no means miss the mark the place graphics are involved.
OVER-THE-SHOULDER CAMERA
Right here, Silent Hill 2 is taking robust cues from Capcom’s Resident Evil remakes. The place the unique Silent Hill 2 was performed with fastened cameras, the remake goes to be a fully-fledged third-person sport with an over-the-shoulder perspective. As you may think, that’s going to considerably affect gameplay in additional methods than one. Talking of which…
NEW COMBAT ACTIONS
With Silent Hill 2 now being an over-the-shoulder sport, gamers are going to have new methods to navigate fight arenas that the unique didn’t enable, whereas the power to intention down sights can be going to come back in fairly useful. Moreover, gamers also can count on extra, new fight actions for protagonist James to utilize, akin to the power to dodge incoming melee assaults.
NEW ENEMY ATTACKS
It gained’t simply be James who’s going to have an expanded arsenal of strikes within the upcoming Silent Hill 2 remake. Enemies that you just encounter may even whip out totally new assaults that even followers of the unique sport gained’t be accustomed to. Talking about the identical in a PlayStation Weblog submit, artistic director Mateusz Lenart mentioned, “Giving James extra alternatives led to adjustments in how the enemies he encounters battle as properly. He’ll nonetheless should cope with acquainted opponents from the unique sport, however returning gamers will discover how their actions and assaults have been fleshed out in an effort to make them extra distinctive and unpredictable in fight situations.”
REMIXED AND REDESIGNED ENCOUNTERS
Together with giving enemies new assaults and animations to maintain veteran followers on their toes, Silent Hill 2’s remake may even shock returning gamers by redesigning and remixing present encounters with monsters from the unique sport. Describing them as “minor updates” in an interview with PLAY journal, sequence producer Motoi Okamoto mentioned, “We now have additionally changed and remapped all of the enemies from the place they had been positioned within the unique so everybody can have a recent tackle fight.”
NEW AND REDESIGNED PUZZLES
Puzzles had been, after all, an enormous a part of the unique Silent Hill 2, and that’s going to be true of the remake as properly. We are able to most likely count on some puzzles from the unique sport to be introduced over as is, however on high of that, Bloober Crew has additionally confirmed that it’ll not solely be altering and tweaking some returning puzzles, but additionally creating a number of totally new ones as properly.
EXPANDED MAP
These trying to discover the city of Silent Hill a bit extra totally than the 2001 basic allowed shall be ready to take action in its upcoming remake, as per Bloober Crew and Konami. The sport is about function an expanded map, with totally new areas which have been created for the remake from scratch. How expansive these new areas shall be stays to be seen, however we are able to take it for a truth that we’ll be seeing new sights within the mysterious Maine city within the remake.
MORE BUILDINGS TO EXPLORE
The Silent Hill 2 remake is increasing its map by not solely including in totally new areas, but additionally constructing on the areas that it’s bringing over from the unique sport. Particularly, the remake will now let gamers discover areas and buildings that had been beforehand inaccessible within the unique title. Anticipate finding extra gadgets, ammo, and rewards- and, after all, additionally new encounters and threats.
REDESIGNED LAYOUTS
We’ve spoken lots about a few of the new areas that we’ll be exploring within the upcoming Silent Hill 2, however even a few of the acquainted areas that shall be returning aren’t going to be precisely as you bear in mind them. For example, latest hands-on previews of the horror title revealed that within the early sections of the sport, areas akin to Wooden Aspect Condo and Blue Creek Condo had had their layouts and design considerably modified. Presumably, there shall be adjustments all through the remainder of the sport as properly, although it stays to be seen whether or not they are going to be equally in depth.
REBUILT SET PIECES
That is an space the place we don’t have too many particulars, however Konami and Bloober Crew are nonetheless promising sure set-pieces within the sport being rebuilt. A part of that may, after all, be tied to the change in digital camera perspective, although it needs to be attention-grabbing to see precisely how important the adjustments right here shall be.
NEW CAST
Silent Hill 2’s solid of characters is an extremely iconic one, and within the remake, we’re going to see new actors bringing them to life. The complete solid has but to be revealed, however Konami has revealed that protagonist James Sutherland is being performed by Luke Roberts, whereas the roles of Mary and Maria are each being performed by Salóme Gunnarsdóttir. The remake may even make use of full efficiency seize.
NEW AND REMADE MUSIC
Silent Hill 2’s music, composed by the legendary Akira Yamaoka, is a giant a part of the expertise, and as confirmed fairly some time again, Yamaoka is certainly returning in the identical capability for the unique. Along with fully remaking all the unique soundtrack, the remake can be going to function new tracks written from scratch.
ALTERED DIALOG
By and huge, Silent Hill 2 goes to stay as true to the unique as doable, particularly the place the principle story is worried, however Konami and Bloober Crew have confirmed that a few of the dialog within the remake goes to be considerably completely different from what you’ll bear in mind within the unique sport. That, in keeping with artistic director Mateusz Lenart, is right down to the sport’s use of efficiency seize. Lenart mentioned, “The central characters from the unique story, James and Maria, are on the coronary heart of our remake as properly. Their emotional arcs have been preserved, with nice care being given to showcasing their feelings with movement seize expertise. This permits us to make use of ‘present, don’t inform’ strategies extra usually, which is why a few of the dialogue has been barely altered so as to add an additional layer of nuance to the character dynamics.”
CUSTOMIZABLE UI
It’s secure to imagine that the Silent Hill 2 remake will supply quality-of-life enhancements that the unique sport didn’t. Excessive on that record shall be a totally customizable UI, with gamers being able to toggle each single UI component on or off to make the expertise as cinematic as they need. Conversely, in order for you one thing that appears nearer to the unique sport, you may activate a particular filter that does simply that.
LENGTH
At about 8-10 hours in size, the unique Silent Hill 2 was a sufficiently beefy expertise in its personal proper (particularly for a horror sport), however the upcoming remake is about to increase on this entrance as properly. It’s been confirmed that a mean playthrough of the sport shall be about 16-18 hours lengthy, whereas a completionst playthrough may even exceed 20 hours.