I’m not a girl with a sword, and I don’t stay in a comfortable, watercolor world that’s shortly being overcome by darkish, spindly shadows. However I really feel like I do. Most days are a combat as I slash again on the abyss that threatens to overwhelm; I’ve much more in widespread, proper now, with Neva’s hanging human character Alba than I anticipated.
Neva, Nomada Studio’s follow-up to its broadly acclaimed platformer Gris, begins with Alba nudging awake the fantastical wolf pup of the identical identify as the sport. She yawns and stretches, then trots alongside, distracted by falling leaves. Alba and a a lot bigger wolf — presumably Neva’s mom — look on. Collectively, the group of three take within the spring air and bursts of greenery till a well-recognized shadow washes over the atmosphere. Birds drop from the sky, lifeless and blackened with flowers as a substitute of decay. The bigger wolf narrows its eyes, crouching as Alba unsheathes her sword. The darkness overcomes, knocking Alba unconscious and shallowing up the bigger wolf. Alba and Neva later awaken to the fact of what’s occurred: Alba’s companion, Neva’s mom, is lifeless.

Picture: Nomada Studio/Devolver Digital
Although consumed with grief, life doesn’t cease for Alba and Neva. The darkness nonetheless itches at their backs, threatening to eat Neva’s lush world, however they have to transfer ahead collectively. Life didn’t cease for me, both, when my 8-year-old pup — my finest good friend — died in late Might. A creeping darkness, most cancers, adopted us round for 4 months earlier than it progressed a lot too far. My life is just not the identical with out him, and it’ll by no means be. My days darkened by grief, I needed to transfer ahead as a result of another person was relying on me. Lengthy earlier than his dying, when he was nonetheless doing OK, my accomplice and I made a decision to undertake a pet. We had been to select her up firstly of June. Which turned out to be someday after our boy died. Like Neva, our pet is the spitting picture of the one which got here earlier than. She is so small, so curious, and all the time distracted. She wants steerage. Neva does, too.
For almost all of Neva, you’ll play as Alba. To start out, Neva principally follows Alba round; Alba, with the push of a button, can name out to the pup, urging her throughout a scary hole or via harmful territory. What begins largely as a standard platforming sport with easy fight turns into increasingly advanced as Neva continues. However firstly, Neva is a pet via and thru, and acts prefer it; Neva will run off and into hassle when she’s not woefully distracted by a glowing butterfly. I see the similarities with my very own pet: We’ve spent so lengthy outdoors with potty coaching, and simply as she’s to squat and pee, a bee seems. Now it’s playtime. As the sport progresses, and as in life itself, it’s Neva that evolves Neva, naturally. She grows in measurement, sure, however in will, too. The bond between the 2 is solid via their shared wrestle to study each other. How this performs out in Neva is in how the platforming and challenges regulate to make room for Neva’s new talents. Alba by no means adjustments. Neva does.
Finally, Neva will assist combat bigger monsters and help in additional sophisticated platforming sections. Although Neva is a development with regard to its issue, it’s by no means a tough sport. (And if a bit of fight is holding you again, you’ll be able to flip to story mode, which eliminates taking harm.) Some might discover Neva too easy, maybe in the event you got here into it anticipating one thing with Soulslike issue. This isn’t that sport. At simply over 4 hours in size, there may be restricted fight altogether. However the fight sequences serve a goal in demonstrating the evolution of Alba and Neva’s relationship moderately than present as a component of sheer problem. It’s the correct size for an ethereal sport like Neva, one thing that’s simply as a lot about the way it makes you really feel because it does really taking part in it. There is no such thing as a dialogue in Neva — aside from Alba calling out her identify — so the gameplay is how the narrative is expertly expressed. It’s similar to Gris in that method; you too can see Nomada Studio’s legacy within the muted colours, geometric structure, and overwhelming unhappiness.

Picture: Nomado Studio/Devolver Digital
Between the fight and platforming, Nomada Studio additionally makes use of lengthy stretches of virtually nothing in a surprisingly emotional method. There are many occasions all through Neva the place the one factor I’m doing is pushing my controller’s joystick to the left or proper — with Neva or with out — in an effort to easily transfer ahead. I’ve really discovered a component of problem in these too-quiet moments: Am I going the correct method? Does that basically matter? I simply transfer ahead.
In these moments, I take into consideration my very own canines, about Alba and Neva, and the wolf who got here earlier than. I’ve thought loads about how my relationship with the brand new pup will change and develop — about the way it’ll be completely different or the identical as with my finest good friend. There is no such thing as a alternative to what I’ve misplaced, to what Alba and Neva have misplaced. However even solid in grief, one thing stunning will develop. We’ll simply transfer ahead. Alba and Neva do, too.
Neva can be launched on Oct. 15 on Nintendo Change, PlayStation 5, Home windows PC, and Xbox Sequence X. The sport was performed on Steam Deck utilizing a pre-release obtain code offered by Devolver Digital. Vox Media has affiliate partnerships. These don’t affect editorial content material, although Vox Media might earn commissions for merchandise bought through affiliate hyperlinks. Yow will discover further details about epicgamejourney’s ethics coverage right here.