Dragon Age: The Veilguard is out now, bringing the beloved fantasy RPG franchise again from a decade-long hiatus, however although there’s clearly a big crowd of individuals dashing to dive into the collection’ latest entry, there’s additionally no scarcity of followers on the market who’re determined for a contemporary return to older, extra acquainted haunts. Sadly, nonetheless, a remastered Dragon Age assortment doesn’t look to be a part of BioWare’s plan.
That’s as per Jon Epler, inventive director on The Veilguard, who stated in a latest interview with Rolling Stone that although he would “love” to see a remastered assortment of the primary three Dragon Age titles just like 2021’s Mass Impact: Legendary Version, it might be a way more “difficult” undertaking resulting from engine-related points.
Particularly, in contrast to the unique Mass Impact trilogy – which was constructed completely on the flexibleness and developer-friendly Unreal Engine – the primary three Dragon Age titles weren’t solely constructed on totally different engines – with BioWare’s inside Eclipse Engine used for Origins and 2, and EA’s Frostbite for Inquisition – these engines are additionally extra sophisticated to work with, particularly for a remastered assortment meant to carry all three video games collectively.
Both manner, Epler says you shouldn’t fully low cost the chance regardless.
“I believe I’m one among about possibly 20 folks left at BioWare who’s truly used Eclipse,” he stated. “It’s one thing that’s not going to be as straightforward Mass Impact, however we do love the unique video games. By no means say by no means, I suppose that’s what it comes all the way down to.”
In the meantime, Epler has additionally confirmed that BioWare has no plans for post-launch DLC for The Veilguard, with BioWare now shifting its full focus to the following Mass Impact as its most important undertaking. Learn extra on that by right here.
Dragon Age: The Veilguard is out there on PS5, Xbox Sequence X/S, and PC.