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Reading: Dragon Age: The Veilguard’s latest patch fixes two things that bugged me

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Epic Game Journey > News > Dragon Age: The Veilguard’s latest patch fixes two things that bugged me
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Dragon Age: The Veilguard’s latest patch fixes two things that bugged me

November 23, 2024 3 Min Read
3 Min Read
Dragon Age: The Veilguard’s latest patch fixes two things that bugged me

By and enormous, I haven’t run into very many bugs in Dragon Age: The Veilguard. It’s been fairly a refined sport at launch. However after all, pobody’s nerfect, and Veilguard’s newest patch simply so occurs to repair two particular issues which have bothered me.

Primary: “New rings can now be in contrast in opposition to each outfitted ring slots.” That is wonderful information for me, an individual who continues to be solely midway by means of this online game and within the thick of accumulating and equipping new gadgets. Like many RPGs earlier than it, Veilguard lets your character equip a number of rings that every have totally different magical enhancements, however once you get a brand new ring, you beforehand couldn’t examine it to each of the rings you already had outfitted. You may solely examine it to one of your outfitted rings at a time. Annoying, clearly, and stuck now.

Right here’s my second piece of excellent information: “Mounted some cases the place unintended music or sound results would play.” This probably addresses the one important bug I bumped into whereas taking part in Veilguard, which solely occurred one time, however which concerned that super-catchy battle music persevering with to play after I had lengthy since defeated my enemies. After strolling round city enduring it for upwards of 20 minutes, I ultimately simply went again to the Lighthouse and it lastly stopped. Thank goodness it did, as a result of I actually didn’t wish to have to show off the soundtrack fully. It’s attractive — and composed by Hans Zimmer and Lorne Balfe, by the way in which.

See also  5 Things We Liked About Dragon Age: The Veilguard (and 5 That We Didn’t)

The complete patch notes embrace a wide range of fixes, together with many references to issues that haven’t come up for me, corresponding to “Rook’s physique form now not adjustments unexpectedly after a cutscene with Emmrich” and “Adjusted an odd facial features when Rook first meets Emmrich” (these made me snigger and I’m type of sorry I didn’t get to see them in motion). It’s price scrolling by means of the total record, which I’ve included under, to see if any of your private bugbears made the reduce. I’m glad mine did.

Try the remainder of the patch notes under, through EA.

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