Opening this function with a quote from Reddit person Super_Imagination_90, on a thread discussing the viability of a Resident Evil 6 remake: “the issue with remakes is it nonetheless must be that recreation. It nonetheless must be RE6”.
Resident Evil’s most divisive entry in isolation, ignoring the developer’s current residence run with the RE2 remake and new video games in its storied survival horror franchise you’d must agree with Super_Imagination_90. Resident Evil shouldn’t be remade. Its convoluted story blighted by bloated campaigns, it’s finicky cowl system underlined by subpar gunplay (a travesty contemplating RE6’s identification shifting to full-on motion shooter), and its over-reliance on QTEs make it one of the vital derided video games in existence. A contemporary iteration of Resident Evil 6 might sharpen gunplay and eradicate the QTEs for positive, however that story will want some severe fats trimming, and even then, it’d nonetheless be the identical mediocre recreation.
However think about for a second a Resident Evil 6 remake was confirmed. What of the unique recreation would reach a contemporary transforming? Leon Kennedy’s marketing campaign – simply essentially the most survival-horror-like of the 4 – could be value saving and increasing upon. The C-virus pressure and its functionality to metamorphosise a number of the sequence’ most horrific creatures was admittedly a highpoint. RE6’s broad solid of iconic characters banding collectively to halt a world menace was actually compelling too. There’s potential right here, and regardless of the execution failing again in 2012 the developer’s current sizzling streak with RE2 Remake ought to give us confidence that they will whittle RE6 all the way down to its very important barebones and broaden from there.
Trimming the fats in a remake is one thing the developer inadvertently did with Resident Evil 3’s 2020 remake, and while total sections of the unique marketing campaign mysteriously being absent, choice-based narrative paths being eschewed, and the as soon as eponymous Nemesis being far much less of a menace this time round proved to be a disservice to that recreation, such omissions might work fairly properly for Resident Evil 6. A narrative specializing in Leon and Chris Redfield, with Ada Wong probably as a tertiary character or DLC flitting out and in of the motion, would positively enhance issues. Jake and Sherry’s marketing campaign ought to be dropped altogether as playable content material. Jake features merely as an individual of curiosity in opposition to the broader lore anyway and taking his marketing campaign away wouldn’t have an effect on the story in any respect.
Resident Evil video games may very well be described as nuanced, creeping, restrained experiences if it weren’t for the phantasmagorical monster designs in gratuitous boss battles. A constant drawback with Resident Evil 6 is any semblance of shuffling terror of which the sequence is legendary for is gone, with bombastic, relentless, dumb gun enjoyable instead. A Resident Evil 6 remake ought to work to massively tone down the motion. Resident Evil Village for instance straddles the road between motion and dread very nicely. A Resident Evil 6 remake ought to mirror this, and Leon and Chris’ campaigns are one of the best ways to realize it. Maybe, while we’re on the topic, the story shouldn’t centre on the worldwide unleashing of the C-virus however as an alternative discover the implications of its menace, with our heroes combating desperately to cease its mass launch reasonably than it already being upon the world by way of a sequence of bombastic missile explosions.
There may be an elephant within the room that hasn’t been addressed but and that’s Resident Evil 6’s insistence on co-operative play. As you’ll possible keep in mind, every of our heroes are flanked by supporting characters – Helena Harper for Leon and Piers Nivans for Chris – however their inclusion feels extra about protecting in keeping with 6’s predecessor, which noticed Chris Redfield shoot his method by way of Africa alongside Sheva Alomar, than one thing obligatory. Co-op was intrinsic to gameplay, but it surely wasn’t deployed to wherever the extent of its counterparts of that period. Plus – and this could be conjecture – Ada Wong’s marketing campaign signifies how a lot co-operative play was shoehorned into RE6.
Now, as controversial because it sounds, a Resident Evil 6 remake ought to get rid of co-operative play altogether. The sequence has proven that companions showing momentarily throughout minor phases of the general recreation can work fairly nicely, so maybe RE6 ought to go down this route. It’ll actually assist the gameplay and story be extra focussed, which is one thing it desperately wants.
Ought to these main modifications talked about be carried out right into a Resident Evil 6 remake then we’re taking a look at a special recreation, aren’t we? Going again to our Reddit person’s remark at this options outset, a remake “nonetheless must be RE6.” Effectively, these alterations are basic overhauls, which begs the query if it might nonetheless be classed as a remake. Is there not scope for the developer to reboot RE6 as an alternative? A narrative of worldwide conspiracy, a horrifying virus pressure, a marketing campaign specializing in a most of two characters, nuanced gameplay with much less emphasis on taking pictures – this doesn’t sound like the identical recreation in any respect.
From Doom to Name of Obligation: Fashionable Warfare, reboots are confirmed to achieve success. Within the latter’s case, reusing traditional CoD characters in a brand new timeline plus introducing new characters, settings, and set items took what was already nice concerning the originals and remixed it simply sufficient to render it its personal distinct factor.
There’s a wider argument at play right here too, and that’s the implication that the developer ought to as an alternative plough their efforts on new stuff. Effectively, barring a Resident Evil: Code Veronica remake (which arguably ought to have occurred after Resident Evil 3 Remake) this stance is simple to agree with. Perhaps, when all is alleged and performed Resident Evil 6, don’t deserve a remake seeing because it wasn’t a stellar entry within the RE canon to start with. RE6 was launched twelve years in the past too, and we’ve all seen the backlash Naughty Canine faired with their remake of The Final of Us though negativity in that case rested on the very fact the sport had already been remastered together with it being equally younger to Resident Evil 6. Did it do sufficient to justify its price ticket? Perhaps. However was it obligatory? Hmm, not so positive. There’s possible extra on the market who’d choose to see a 3rd entry in The Final of Us, and that is most likely the identical by this level in Resident Evil’s remake schedule. In 2019 we had an admittedly wonderful remake of an already unbelievable, style pushing recreation in Resident Evil 2, and the well-received Resident Evil Village is already three years outdated. The time is now for a recent entry.
After all, rumours abound of a ninth Resident Evil recreation, one which’s been within the works since 2018, is labelled because the developer’s most bold up to now, and is whispered to have the most important price range of any Resident Evil recreation to this point, coming in 2025. The developer in fact can work on a couple of Resident Evil title at a time with out diluting the content material of both, however ought to they go down the rebooted route with RE6 it’d absolutely begin to get too convoluted to suit into sequence canon anyway. Maybe RE6 is finest left within the dustbins of historical past, an motion journey curio that’ll all the time have been higher served as being a by-product than a mainline entry.
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