In a brand new pre-launch neighborhood replace stream, the event group for Monster Hunter Wilds outlined the modifications and enhancements coming to the title. Visible enhancements had been reported through the current spherical of previews, however Capcom has outlined the graphical modes for PS5 and Xbox Collection X/S.
On PS5 and Xbox Collection X, Prioritize Graphics runs at 30 FPS whereas rendering at 3072×1728 decision and outputting at 2160p. In the meantime, Prioritize Framerate runs at 60 FPS whereas rendering at 1080p and outputting at 2160p. Xbox Collection S solely contains a single mode, rendering and outputting at 1080p whereas operating at 30 FPS.
Whereas the open beta featured Checkerboard Rendering, the sport will use AMD FSR for upscaling. A rendering bug in Prioritize Framerate mode has additionally been fastened, enhancing efficiency. Moreover, PS5 Professional assist will likely be obtainable with the day one patch at launch.
For PC, Capcom is decreasing the minimal specs and doubtlessly releasing a benchmark device earlier than launch.
Monster Hunter Wilds launches on February twenty eighth, 2025, for Xbox Collection X/S, PS5, and PC.