In a latest interview with Famitsu (translation by way of DeepL), PlayStation Studios head Herman Hulst speaks in regards to the upcoming PlayStation sport he’s most excited for: Ghost of Yōtei.
Whereas Hulst acknowledges that choosing only one first-party title generally is a powerful order for him contemplating PlayStation’s prolific output, Sucker Punch’s Ghost of Yōtei appears to be of specific notice owing largely to the studio’s historical past in making critically-acclaimed video games previously.
“It is extremely troublesome to single out only one sport or studio, as we’ve excessive expectations for all of the tasks presently in improvement, however the announcement of ‘Ghost of Yōtei‘ by Sucker Punch Productions, which has produced plenty of masterpieces previously, could be very particular,” stated Hulst.
Ghost of Yotei, the upcoming sequel to Ghost of Tsushima, was introduced with a trailer again in September. As a part of the announcement, we discovered that it’ll characteristic a feminine protagonist and is about over 300 years after the occasions of Ghost of Tsushima.
Again in September, builders of the sport revealed in an interview that gamers can have extra management over the general story than they did in Ghost of Tsushima. Whereas the previous title allowed gamers a selection of which order to tackle sure missions, the sport’s plot was more-or-less set in stone, with little in the best way of choices for gamers to have an effect on the story as an entire.
Ghost of Yotei is slated to be the primary main single-player launch by a first-party PlayStation studio in 2025. Again in November, Sony said that this might be the beginning of a development with plans of releasing a serious single-player sport yearly ranging from 2025. Nonetheless, no different new first-party titles apart from Ghost of Yotei have been revealed.
For extra particulars about Ghost of Yotei, take a look at our characteristic on all the things it’s best to know.