Current app-tracking knowledge signifies that Capcom’s launch of the Resident Evil 2 remake on iOS units hasn’t completed nicely by way of gross sales numbers. Based on MobileGamer.biz, the sport crossed solely $100,000 in-app buy income since its launch again in December.
The report, which tracked gross sales knowledge from the sport’s December 10, 2024, launch on iOS to January 8, signifies that solely 9,500 gamers have paid for the title. It launched at a reduced worth of $10 and has since elevated to $40, incomes Capcom round $7,000 extra.
This isn’t the the primary time Capcom has seen underwhelming gross sales for its titles on iOS units. A report from July 2024 indicated that the iOS launch of Resident Evil 7 Biohazard was poorly obtained, with lower than 83,000 downloads on the time and fewer than 2,000 copies bought.
Even Ubisoft’s makes an attempt at releasing AAA titles on iOS units haven’t fairly been profitable, per MobileGamer.biz. Whole lifetime income for Murderer’s Creed Mirage on iOS totaling as much as round $496,000.
These numbers, whereas removed from concrete proof of any single issue, is likely to be due to a couple elements. The important thing factor to recollect is that not all iOS customers can play these high-end titles. These have been half of a bigger effort by Apple to carry main video games to its high-end iPhones and iPads, which frequently are typically removed from the most important doable marketplace for the video games.
Additionally it is price noting that cellular gaming won’t be an excellent marketplace for titles with bigger upfront worth tags. The gaming market on each iOS and Android tends to be dominated by free-to-play titles.
Neither Capcom nor Apple have commented on the industrial efficiency of those titles. Nonetheless, they’re nonetheless nice methods to showcase the brand new {hardware} on high-end iOS units.