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Reading: Tim Sweeney says Epic is spending billions fighting Apple and Google because it can, jokes that 'we might run into serious financial problems after a couple more decades'

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Epic Game Journey > Industry > Tim Sweeney says Epic is spending billions fighting Apple and Google because it can, jokes that 'we might run into serious financial problems after a couple more decades'
Industry

Tim Sweeney says Epic is spending billions fighting Apple and Google because it can, jokes that 'we might run into serious financial problems after a couple more decades'

January 24, 2025 11 Min Read
11 Min Read
Tim Sweeney, CEO of Epic Games, looks at the camera.

Epic Video games has for a number of years now been engaged in a authorized struggle with Apple and Google, centered across the closed ecosystems of iOS and Android: The place builders haven’t any alternative however to pay a 30% retailer charge on all income. The huge success of Fortnite appears to have introduced this into sharp aid for Epic and CEO Tim Sweeney, who argue that it ought to be capable to distribute its video games on these ecosystems with out paying just below a 3rd of its earnings to the gatekeepers.

Thus far it is spent an terrible lot of cash however had combined outcomes, with Fortnite nonetheless unavailable for iOS within the US. Epic has reached a stage the place the Epic Video games Retailer is accessible on Android worldwide and on iOS within the European Union, and it is now taking the subsequent step of distributing video games via that storefront (it takes a 12% reduce of funds it processes, however 0% of funds the developer processes themselves). As a part of this Epic is swallowing the price of Apple’s Core Expertise Price, which it calls “unlawful”, for taking part builders.

It is a step ahead, after all, however it’s not any form of long-term resolution: The overwhelming majority of shoppers are all the time going to want the direct comfort of the App Retailer or Play Retailer. Epic’s preventing an uphill battle to even get builders to make use of the EGS on cell, however that in itself will little doubt be a part of its ongoing authorized arguments with the platform-holders.

As a part of the launch Tim Sweeney has been on the interview circuit, telling IGN that the corporate has invested over $1 billion within the EGS up to now (this determine is presumably for the entire thing, not simply the cell launch). That is foolish cash however Epic, due to the industry-leading Unreal Engine and the continued success of Fortnite, has the means to do it: And greater than the rest, Tim Sweeney is up for this combat in a significant approach.

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“I feel we’d run into critical monetary issues after a pair extra many years of this,” Sweeney advised IGN. “However we’re decided to combat this out. I count on giant components of this wrestle will go on all through the remainder of this decade and we’re absolutely dedicated to going via it and investing to interrupt via.”

Sweeney characterises the authorized combat as “an funding in Epic’s future” and a part of a continuum in how the corporate’s modified with the occasions. “If you happen to have a look at Epic’s historical past, we have all the time aimed large and we have all the time grown prudently,” says Sweeney. “Our first large 3D sport within the period of Doom and Quake was the primary Unreal sport in 1998. And that offered two million copies. It was fairly cool! And we made Gears of Battle and expanded to console, and that offered six million copies.

“And we determined to turn out to be an internet sport developer, and it took years to determine how to do this, with years with out progress. However we figured it out finally with Fortnite in 2017 and now we’re an organization with billions of {dollars} of income a yr and 1000’s of staff and a possibility of the type that we have by no means had earlier than.”

It does assist, while you’re in a combat like this, to have a Fortnite reliably bringing within the large bucks. Apparently sufficient Sweeney’s rowing again just a little from a sure buzzword starting with “m”, even when he nonetheless thinks the concept has advantage.

“Some folks name it the Metaverse and a few folks name it simply video games, however it’s actual,” says Sweeney. “And you discover lots of of thousands and thousands of gamers who’re extremely engaged in immersive 3D video games along with their pals. And we predict that if we’re profitable with this, then sometime there shall be billions of customers of this sort of sport. And we predict we’re in an superior place to be a number one firm or maybe the main firm in that world if the shackles are eliminated that stop us and all builders from truly competing on our personal and changing into firstclass corporations within the {industry}.”

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I am not going to lie, it’s a little onerous to agree with the concept of “shackles” on Epic, although Sweeney persists with the metaphor and says no trillion-dollar firm “is a vassal in one other firm’s ecosystem.” His actual anger is what he sees as Apple and Google simply sitting again, doing nothing, and creaming off as a lot revenue as they will.

“You are both an organization that has a direct relationship with prospects and freedom to do enterprise with them straight, otherwise you’re behind Apple and Google’s paywall and also you should not have that probability and you can not develop and a lot of the revenue what you are promoting produces will go to Apple and Google who will use it for fuck all… share buybacks and dividends moderately than funding in hiring and innovating and constructing know-how and making the world a greater place.”

The Sweenster estimates that the battle towards Apple and Google has price Epic, fairly outdoors of the authorized charges, “a billion {dollars} of income, maybe a number of billion… However I felt very firmly that the right option to problem them was to display to the world the true results of their insurance policies as a result of Apple… Apple does a great job of hiding it. They do not let builders inform customers that they are paying 30% of their charge for nothing or their buy worth goes to Apple for nothing, and it isn’t broadly identified.”

The regulators at the moment are taking a look at these closed markets, and the Epic CEO says “we view our firm’s goals on the size of many years. We have been in enterprise for 33 years now, which is a reasonably very long time for a tech firm, particularly a sport developer. There have been a variety of sport builders in 1991, not lots of them are round now.

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“However we predict our greatest days are forward and we predict our greatest days can solely be achieved when now we have true freedom and we consider the easiest way to get to that freedom is to go all in and preventing for entry moderately than arguing about cash as Apple is making an attempt to encourage all different builders to do.”

There’s an awesome bit within the movie adaptation of Grasp & Commander the place well-known Englishman Russell Crowe bellows out to his sailors “do ya wanna see a guillotine in Piccadilly? D’you need your kids to sing Les Marseillaise?” Again to Sweeney:

“Would you like your children to develop up in a market the place Apple and Google extract all of the revenue from all digital companies and management entry to all the data? It is not a great world, identical to FYI. So no regrets, although it’s been terribly pricey. We’re actually taking a look at our future alternative and future worth moderately than the chance that we missed by preventing Apple and Google this manner.”

Epic has plans to deliver EGS to cell in markets the place it isn’t at present accessible and maintain preventing the nice combat. It’s straightforward to be sniffy about varied billion-dollar corporations going at each other, and I am definitely responsible of creating quite a lot of jokes about it, however this is without doubt one of the nice fights of our {industry}’s age and, if Epic would not combat it, it is onerous to see who else will.

Is it self-interested? After all it’s and Tim Sweeney would admit that. However the potential is there for this to basically change the video games market for each developer and, Epic would say, inarguably for the higher. This combat has been happening for 5 years, and it feels prefer it’s simply warming up. It’s secure to say that Epic isn’t wanting money: However neither is it wanting function.

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Reading: Tim Sweeney says Epic is spending billions fighting Apple and Google because it can, jokes that 'we might run into serious financial problems after a couple more decades'
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