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Reading: A Warhammer 'live service RPG' made in Unreal Engine 5 was apparently canceled after three years of development

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Epic Game Journey > Industry > A Warhammer 'live service RPG' made in Unreal Engine 5 was apparently canceled after three years of development
Industry

A Warhammer 'live service RPG' made in Unreal Engine 5 was apparently canceled after three years of development

January 26, 2025 2 Min Read
2 Min Read
A Warhammer 'live service RPG' made in Unreal Engine 5 was apparently canceled after three years of development

Daniel Erickson, CCO of Thought Pennies studio, lately introduced that employees had been laid off and an upcoming sport canceled. “Over the past three years at Thought Pennies we constructed one thing superb”, he wrote on LinkedIn. “We by no means missed a milestone, our suggestions was nice, our partnerships robust. We went from two individuals and a PowerPoint to a crew of just about sixty heavily-vetted, extremely unbiased, passionate professionals. Our writer modified strategic course, nevertheless, and our earlier undertaking is now with out funding.”

That undertaking was apparently a Warhammer sport. It is robust to say whether or not it could have been set in Warhammer Fantasy or Age of Sigmar based mostly on mentions within the LinkedIn profiles of its builders, however what they do name it’s a “cancelled fantasy reside service RPG in Unreal 5”, a “third individual ARPG”, and a “Co-Op PvE Motion RPG with a solid of distinctive heroes and playstyles”.

Whereas I am all for extra Warhammer RPGs, we have already bought Vermintide 2 for co-op PVE . And it is robust to be too dissatisfied about one other reside service sport being canceled, provided that it appears to occur each different week. Nonetheless, it is a disgrace that so many builders misplaced their jobs as a result of an unnamed writer modified its concepts about “strategic course”.

It is price noting that, whereas it has been reported elsewhere that Video games Workshop was answerable for pulling the funding that resulted on this cancellation, that is not how licence agreements work. Studios and publishers pay licence holders to make use of their mental property quite than the opposite means round—it is on the writer whether or not they proceed funding a brand new reside service sport after seeing a rash of failures and cancellations within the style.

See also  Turkey just straight-up banned Roblox for 'child exploitation'

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Reading: A Warhammer 'live service RPG' made in Unreal Engine 5 was apparently canceled after three years of development
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