PlumbBobToggle
Toggles the exhibiting of the Plumbbob.
showHeadlines [on|off]
Toggles thought and speech bubbles.
boolProp objectShadows [true/false]
Toggles the shadows from out of doors objects.
boolProp guob [true/false]
Toggles the shadows from indoor objects.
boolProp simShadows [true/false]
Toggles the shadows from Sims.
floatprop particleDensity [0-10]
Units the power of clear results (like stink clouds) with 0 eradicating them completely, 1 being the default, and 10 being the max visibility.
boolProp lotTerrainLighting [true/false]
Toggles the light-up impact that occurs whenever you mouse over quite a bit.
boolProp displayNeighborhoodRoadsWithModel [true/false]
Toggles the visuals of the bridges within the neighborhood.
boolProp displayLotImposters [true/false]
Toggles the visuals of the buildings within the neighborhood.
boolprop displayNeighborhoodWater [true/false]
Toggles the visuals of water within the neighborhood.
boolProp displayNeighborhoodFlora [true/false]
Toggles the visuals of shrubbery and crops within the neighborhood.
boolProp displayNeighborhoodRoads [true/false]
Toggles the visuals of roads within the neighborhood.
boolProp displayNeighborhoodProps [true/false]
Toggles the visuals of decorations within the neighborhood.
boolprop nhoodWaterReflection [true/false]
Toggles the reflections within the water within the neighborhood.
boolProp CameraDriftCamEnabled [true/false]
Toggles the idle digital camera motion within the neighborhood.
boolProp carsCompact [true/false]
Toggles the element of the automotive fashions within the neighborhood.
boolProp carsOnRight [true/false]
Toggles what aspect of the highway vehicles drive on within the neighborhood.
boolprop ShowLotPackageFilename [true/false]
Toggles the looks of the lot’s filename whenever you mouse over quite a bit.
boolProp renderSelectedSimLevel [true/false]
Toggles the wall minimize away impact on chosen Sims if you happen to use the cutaway mode.
boolProp renderInsideObjectOnlyOnSelectedSimLevel [true/false]
Toggles the looks of objects that aren’t on the identical flooring as your chosen Sim.
boolProp displayPaths [true/false]
Toggles the trail show when your Sim is shifting.
boolProp displayLookAtBoxes [true/false]
Toggles the looks of containers round your Sims’ faces.
boolProp allObjectLightsOn [true/false]
Toggles all lights to be on constantly relatively than solely when set to being on.
vsync [on/off]
Toggles vsync.
boolProp useShaders [true/false]
Toggles graphical shaders, which improves graphics.
boolProp bumpMapping [true/false]
Toggles bump maps, which will increase element on partitions, flooring, and garments.
boolProp reflectionWithExtraViewer [true/false]
Toggles mirror reflections.
faceBlendLimits [on/off]
Toggles facial bounding limitations.
boolProp simpleTerrain [true/false]
Toggles easy neighborhood terrain textures.
slowMotion [#]
Slows down the sport relying on the quantity you enter with 0 being regular pace and eight being the slowest pace.
boolProp enablePostProcessing [true/false]
Toggles the flexibility to make use of postprocessing cheats.
bloom [r g b x]
A postprocessing cheat that provides blur and bloom. You’ll need to enter the respective RGB values for the âr,â âg,â and âb.â âXâ is the bloom quantity set between 0 and 1.
vignette [centerX centerY X]
A postprocessing cheat that provides a vignette. (Higher left is 0,0, decrease proper is 1,1). âXâ is the quantity of blurring between 0 and 1.
filmGrain [#]
A postprocessing cheat that provides a movie grain impact based mostly on the quantity you enter with 0 being the least quantity of grain and 1 being probably the most.
letterBox [#]
A postprocessing cheat that provides a letterbox impact based mostly on the quantity you enter between 0 and 0.4.
The Sims 2 cheat codes list
