Leenzee’s Wuchang: Fallen Feathers didn’t have probably the most spectacular gameplay showcase again in 2021. Nevertheless, more moderen footage has appeared a lot better, showcasing smoother animations, vibrant locales, and extra. A brand new developer diary sees director and studio founder Xia Siyuan reveal that the title now runs on Unreal Engine 5.
It’s a big improve from Unreal Engine 4, permitting for extra sensible lighting and physics-based results. Siyuan additionally praised the extra sturdy framework whereas confirming the usage of scanned fashions, which provides much more to the constancy. General, the engine has helped Leenzee to focus on the title’s “cultural essence.”
Wuchang: Fallen Feathers launches this yr for Xbox Collection X/S, PS5, and PC. It is going to even be obtainable on day one for Recreation Go. The story focuses on pirate Wuchang, who awakens within the Land of Shu with out her reminiscences. She inevitably turns into caught up within the insanity brought on by the Feathering illness, although she’ll wield a number of weapons and spells to combat again. Try extra gameplay right here.