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Reading: 'Not every story is told in that way': Phil Spencer says that live service games aren't the answer to every problem, and that smaller games play an important role

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Epic Game Journey > Industry > 'Not every story is told in that way': Phil Spencer says that live service games aren't the answer to every problem, and that smaller games play an important role
Industry

'Not every story is told in that way': Phil Spencer says that live service games aren't the answer to every problem, and that smaller games play an important role

February 17, 2025 4 Min Read
4 Min Read
Xbox boss Phil Spencer says he's made the 'worst game choice decisions,' letting exclusives like Destiny slip through his fingers

Stay service video games are handled like some nice and highly effective cheat code for producing superior quantities of shareholder worth. It is so nice that EA’s CEO thought that it might’ve saved Dragon Age: The Veilguard from underperforming, and a current GDC survey revealed {that a} third of “triple-A builders” are engaged on stay service video games as we communicate. However regardless of what it might appear, not everyone seems to be involved in seeing these sorts of video games dominate the massive funds facet of the business.

“I didn’t wish to see each sport flip into some huge service based mostly sport as a result of they felt like that’s the place the enterprise mannequin was,” Xbox boss Phil Spencer says in an interview with Xbox Period. “It’s not straightforward to try this. Not each story is instructed in that approach. Not each sport form of helps that or inventive concept helps that enterprise mannequin.”

Straightforward for Spencer to say, after all. When Xbox at the moment has a few of the largest stay service video games beneath its umbrella: Particularly after the acquisition of Activision Blizzard, which introduced Overwatch 2 and Name of Obligation. Nonetheless, the writer has additionally supported a number of singleplayer video games that do not final a whole lot of hours. Avowed is about to be added to Xbox Recreation Cross tomorrow, and smaller video games like South of Midnight are on observe to be launched in a few months.

“I feel it’s an vital a part of our business as a result of not each story goes to be 100 hours lengthy, and never each medium goes to have some form of mechanic that has a forex and every part else,” Spencer says. “They simply wish to inform their story and transfer. A few of my favorite video games going again to love Limbo and stuff, these are improbable video games that I wish to see proceed in our business.”

See also  My worst fears of a PlayStation-exclusive future for FromSoftware have been averted for now: Sony is forming a 'strategic alliance' with parent company Kadokawa, but hasn't bought it outright

Regardless of what can at occasions look like a robust push for extra stay service video games, there are a ton of builders who, like Spencer, wish to carry on giving gamers full tales. A number of former Dragon Age builders did not take the thought of including stay service parts to The Veilguard very properly, and Hazelight chief Josef Fares declared that he’ll by no means make a stay service sport it doesn’t matter what EA thinks: “It is not going to occur with a Hazelight sport, ever.”

Naturally, Xbox isn’t swearing off stay service video games for good. It is sufficiently big that it may put money into numerous sorts of video games, “a part of our cause for attempting to get a subscription going was to permit us to additionally help video games which have a starting, center, and finish,” Spencer says. However realizing that there is a legit try to not simply depend on stay service continues to be fairly reassuring, particularly for these of us who’re fairly sick of them proper now.

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