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Reading: Cyberpunk 2077 Sequel is Aiming for the “Most Realistic and Reactive Crowd System” to Date

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Epic Game Journey > Upcoming > Cyberpunk 2077 Sequel is Aiming for the “Most Realistic and Reactive Crowd System” to Date
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Cyberpunk 2077 Sequel is Aiming for the “Most Realistic and Reactive Crowd System” to Date

February 23, 2025 3 Min Read
3 Min Read
Cyberpunk 2077 Sequel is Aiming for the “Most Realistic and Reactive Crowd System” to Date

Whereas the post-launch help for Cyberpunk 2077 has been distinctive, CD Projekt RED is targeted on the sequel, codenamed Undertaking Orion. Job postings on the studio’s web site point out that it’s staffing up for a similar, with among the job descriptions indicating an formidable open world.

One of many openings is for a lead encounter designer, the outline of which signifies that CD Projekt RED desires to have much more life like and reactive NPCs crowds than the studio has beforehand featured in its different video games. The job will even contain growing experiences that might account for “divergent experiences” that may permit a number of playstyles.

One of many duties is to “work in shut collaboration with the techniques design crew to create essentially the most life like and reactive crowd system in any sport up to now.”

Since Undertaking Orion remains to be in deep growth, we at present don’t know what stage of element we are able to anticipate from the NPC crowds within the sport. It was introduced by CD Projekt in 2022.

Whereas particulars on the story, setting, and extra stay unknown, the mission will showcase the “full energy and potential of the Cyberpunk universe.”

CD Projekt RED has continued to workers up for Undertaking Orion since then, with February 2024 bringing builders which have beforehand labored at main studios, together with Ubisoft Large, Blizzard, BioWare and WB Video games. As of July 2024, former affiliate narrative director on Insomniac Video games’ Marvel’s Wolverine had additionally joined the crew.

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Undertaking Orion is developed on Unreal Engine 5. On the time, the studio was engaged on what it known as the sport’s “conceptual design” stage. Lead quest designer Pawel Sasko famous that there was loads of work for the studio to do when it comes to attending to grips with Unreal Engine 5 and its varied options.

Except for this and plenty of different tasks, CD Projekt RED can be engaged on The Witcher 4. Unveiled throughout The Recreation Awards again in December, the RPG will characteristic Ciri as its major protagonist. Conventional sequence protagonist Geralt of Rivia will even seem, nonetheless, and his voice actor has referred to the concept of Ciri being the primary character as “a extremely good transfer”.

The Witcher 4 is being developed for PC, PS5, and Xbox Sequence X/S. When requested whether or not it might additionally characteristic fan-favourite The Witcher 3 aspect exercise Gwent, government producer Gosia Mitręga stated that gamers is not going to be disillusioned with the upcoming sport on this regard.


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Reading: Cyberpunk 2077 Sequel is Aiming for the “Most Realistic and Reactive Crowd System” to Date
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