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Reading: Bossa says 'disruption' in the game industry 'is not a phase, it's a fundamental transformation' of how games will be made in the future as it lays off more employees

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Epic Game Journey > Industry > Bossa says 'disruption' in the game industry 'is not a phase, it's a fundamental transformation' of how games will be made in the future as it lays off more employees
Industry

Bossa says 'disruption' in the game industry 'is not a phase, it's a fundamental transformation' of how games will be made in the future as it lays off more employees

February 25, 2025 4 Min Read
4 Min Read
Lost Skies - in-game characters gliding on primitive parachutes

Bossa Video games, the developer of Surgeon Simulator, I’m Bread, and I’m Fish, is shedding an undisclosed variety of workers because it strikes to “cut back” its improvement efforts with the intention to give attention to the upcoming launch of the open world co-op journey Misplaced Skies.

Bossa co-founder and co-CEO Henrique Olifiers acknowledged the “important quantity of disruption” that is wracked the videogame business over the previous few years in a message posted on LinkedIn. He would not consider it is a “section” the enterprise goes via, however somewhat “a basic transformation of the video games business, a reshape of how video games are made and by what sorts of groups.”

“The business of two years sooner or later won’t appear to be the business of two years in the past,” Olifiers wrote, a prediction of ongoing seismic change that may apparently influence how Bossa develops video games sooner or later.

“We have needed to make the painful choice to cut back, specializing in the late-stage manufacturing of Misplaced Skies and its upcoming launch, guaranteeing the sport is efficiently launched and advanced for its gamers for the foreseeable future,” Olifiers wrote in a message posted on LinkedIn. “As soon as Misplaced Skies is established and having fun with reside operations, we’ll reshape into small groups working independently on novel sport concepts dropped at the gamers as early as doable.

“This implies saying very tough goodbyes to extraordinarily proficient and treasured colleagues, really among the greatest individuals within the video games business, who’ve been a part of our journey for a very long time. We want we had discovered a means of navigating this turmoil with out resorting to the choice of scaling again our groups, however sadly we have failed on this endeavor.”

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There isn’t any indication of a connection in Olifiers’ message, however NetEase acquired a minority stake in Bossa in 2019 with an funding reportedly of as much as $30 million. NetEase just lately ended funding of the Worlds Untold and Jar of Sparks studios and laid off builders engaged on Marvel Rivals at its Seattle-based studio, and is reportedly trying to make even additional cuts sooner or later. Nonetheless, NetEase instructed PC Gamer that it was solely a minor investor in Bossa, and had no affect over enterprise selections.

1This is the second spherical of layoffs imposed by Bossa: On the finish of 2023, the studio laid off roughly one-third of its workers in what Olifiers known as “an ideal storm of occasions,” together with a lot of big-budget video games launched close to the top of that yr, elevated working prices, and delayed funding for brand new video games.

However the studio’s issues have clearly endured, and now it appears to be banking large on Misplaced Skies, which was introduced in 2023 as a kind of second run at Worlds Adrift, a physics-based multiplayer sport first revealed in 2014. Work on that sport led to 2019 after two years of early entry, as Bossa mentioned it hadn’t “reached the extent of recognition it must proceed.” Olifiers did not speculate on what’s going to occur if Misplaced Skies meets the identical destiny, however I think about it will not be good for Bossa.

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Reading: Bossa says 'disruption' in the game industry 'is not a phase, it's a fundamental transformation' of how games will be made in the future as it lays off more employees
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