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Reading: Once Human Interview – Seasonal System, Future Content, PvE and PvP Balance, and More

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Epic Game Journey > News > Once Human Interview – Seasonal System, Future Content, PvE and PvP Balance, and More
News

Once Human Interview – Seasonal System, Future Content, PvE and PvP Balance, and More

February 28, 2025 9 Min Read
9 Min Read
Once Human Interview – Seasonal System, Future Content, PvE and PvP Balance, and More

Once Human is an open-world survival recreation set in a post-apocalyptic future. Builders from the studio behind the multiplayer title, Starry Studio, had been type sufficient to reply a few of our questions, particularly those associated to future content material plans for the sport, and even spoke about some out-there topics, like cross-platform multiplayer for the smartphone launch of the sport. Questions had been answered by Woody Wu, Lead Recreation Designer for As soon as Human.

How massive of a bounce was the seasonal label system for As soon as Human by way of growth time and planning?

Earlier than addressing this query, it’s essential to make clear the distinction between our “state of affairs system” and a conventional season system. In lots of video games, a season requires all gamers to attain sure mounted objectives inside a particular interval, with progress reset on the season’s finish.

“Earlier than totally committing to the state of affairs system, our growth workforce performed analysis, a number of rounds of testing, and collaborated with gamers to make the choice.”

In distinction, As soon as Human provides a number of situations that includes totally different themes and storylines that gamers can select from. After finishing a state of affairs, all the gamers’ assets are saved on Eternaland, and so they can carry these gadgets ahead primarily based on the useful resource switch guidelines when beginning a brand new state of affairs.

Earlier than totally committing to the state of affairs system, our growth workforce performed analysis, a number of rounds of testing, and collaborated with gamers to make the choice. The important thing causes had been:

  • “Unrestricted Gaming Expertise”: We discovered that many survival video games are inclined to focus completely on both PvP or PvE, leaving some survival recreation fanatics’ wants unmet. A parallel state of affairs system supplies a richer vary of selections.
  • “Fairer Gaming Atmosphere”: In each PvE and PvP, as gamers’ stats inflate over time, the hole between new and veteran gamers can widen, doubtlessly disrupting the server’s stability. By providing situations of various lengths, sure stat-based progressions are renewed after a state of affairs is accomplished, whereas amassed assets are retained—permitting new gamers or buddies to start out the following journey on a extra degree enjoying discipline.
  • “Simpler Return Expertise”: Our analysis confirmed that gamers who return after a hiatus typically really feel overwhelmed by the quantity of updates and the rising stat disparities, which may discourage them. Our state of affairs design lets returning gamers begin contemporary, decreasing the nervousness of making an attempt to catch up.
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What are you able to inform us about plans for future seasonal content material?

At our annual streaming occasion final December, we unveiled the 2025 growth plan. This contains the upcoming Visional Wheel S1 model launching in April, together with three further Visional Wheel themes later within the 12 months:

  • Code: Purification: One of many main PVE situations for 2025. On this state of affairs, the air pollution ravages Nalcott, Metas should work to decontaminate the wilderness and get rid of Unique Entities to revive stability to the world.
  • Code: Damaged: A PVP-focused state of affairs the place gamers will expertise higher-intensity player-versus-player fight.
  • Code: Deviation: One other main PVE state of affairs for 2025. On this one, gamers tackle the position of specialists in deviations, capturing and researching them, in addition to fusing them of their territory to create stronger deviations.

Once Human_03

“Gameplay particulars will differ between situations, relying on the expertise every state of affairs goals to offer.”

Will seasonal content material carry sweeping adjustments to As soon as Human‘s established order by way of gameplay options?

On the whole, no. The primary cause is that As soon as Human was initially designed with the state of affairs system, the place gameplay contains state of affairs aims, achievements, and totally different endings, so gamers can expertise distinctive gameplay in several situations.

Gameplay particulars will differ between situations, relying on the expertise every state of affairs goals to offer. For instance, in The Method of Winter, gamers must deal with how temperature impacts survival. In some PVP situations, we’ve got opened up extra raiding permissions and fight modes for aggressive gamers to get pleasure from.

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How essential do you consider is balancing between PvE and PvP fight? Does one have an effect on the opposite?

A good recreation surroundings is without doubt one of the most essential facets for each the event workforce and gamers. Because of this we use the state of affairs system to keep away from unfair mechanics typically present in survival video games.

Equity in PVP is self-explanatory—stat balancing, construct balancing, and social dynamics all affect the participant’s fight expertise. Our workforce constantly optimizes the stats and engages with the neighborhood to boost the equity of the expertise.

In PVE, we focus closely on “stat overflow,” as we don’t need the sport to turn into a grind. We purpose to take care of constant fight strain by recurrently introducing harder content material like master-level dungeons for superior gamers to problem.

In As soon as Human, key currencies, equivalent to Starchorm, carry over throughout situations. We additionally deal with “forex equity” to make sure that each PVP and PVE gamers expertise honest time funding and reward outcomes.

once human 2

“In PVE, we focus closely on “stat overflow,” as we don’t need the sport to turn into a grind.”

Are there any plans to carry As soon as Human to PS5 and Xbox?

Sure, completely! Whereas our present focus is on cell growth, the cell model will likely be out there in April, so don’t neglect to pre-register! We’ll present updates on console variations as quickly as we’ve got extra data.

Now that As soon as Human is following a seasonal content material cycle, are there any plans for main content material releases by way of greater expansions?

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That is an attention-grabbing thought. From the developer’s perspective, massive expansions or main state of affairs updates are simply totally different types of content material launch. The particular format will rely on the size and content material of the replace. What we care most about is the content material itself—partaking and enjoyable gameplay is vital to attracting gamers. In fact, I can guarantee you that every one our updates will likely be out there at no cost!

When the iOS and Android variations of As soon as Human are launched, can we count on to see crossplay?

Positively! As soon as Human’s PC and cell variations will function cross-platform knowledge synchronization, so your progress will likely be shared between each platforms. We stay up for extra gamers becoming a member of us on the Nalcott continent to fulfill new buddies and embark on contemporary adventures!


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TAGGED: Gaming News, NetEase, News, Once Human, PC, PC gaming, Singularity Studio Group, Starry Studio
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