In 2022, Zach Barth introduced that his studio, Zachtronics, was closing. The crew, which had constructed a repute for beloved puzzle video games like SpaceChem and Opus Magnum, and had launched critical-favorite visible novel Eliza, was able to strive new issues.
“We felt it was time for a change,” Barth informed Kotaku in 2022. “This may sound bizarre, however whereas we obtained excellent at making ‘Zachtronics video games’ over the past twelve years, it was laborious for us to make the rest.”
Since then, Barth and different former Zachtronics crew members have fashioned Coincidence, a “versatile enterprise framework” that’s produced card video games, an academic math-themed racing recreation, and — introduced immediately — a brand new puzzle recreation that may look acquainted to Zachtronics followers. Not that we’re complaining!
Kaizen: A Manufacturing facility Story is an “open-ended puzzle automation recreation” set in Japan within the Nineteen Eighties. You’ll spend time “designing, constructing, and optimizing manufacturing strains in factories” to “construct calculators, camcorders, arcade machines, and extra as you try to rise via the ranks,” in accordance with a press launch.
“We’ve all the time wished to make a recreation in regards to the heady days of the Japanese bubble economic system,” stated Barth within the launch. “With Kaizen: A Manufacturing facility Story, we’re aiming to carry the open-ended design we’re identified for to a broader viewers with out compromising on depth or complexity.”
Kaizen will probably be launched on Home windows PC later this yr.