Knights in Tight Areas is a roguelike deck builder with deep technique, heaps to unlock and discover, and an entire lot of favor. The sport is a successor to the 2021 title Fights in Tight Areas, however whereas the unique sport was a contemporary spy thriller with a tightly targeted fight loop, Knights in Tight Areas sprawls out onto a much wider canvas, telling an epic story of brawlers, wizards, necromancy, medieval conspiracies, and frantic hand-to-hand fight.
This can be a sequel at its greatest: Knights has all of the stuff I liked about Fights, however the builders at Floor Shatter appear way more assured in utilizing the instruments of their arsenal. Every battle takes place on a good grid, and I’ve to rigorously place my social gathering, keep away from risks, choose up the occasional chest of loot, and ponder upon my technique.
I start every run with a single character, whom I can select from a couple of choices. There’s the brawler, an unarmed badass who tackles, grapples, choke slams, and smashes the skulls of their enemies in opposition to close by terrain. The rogue is sneaky, able to utilizing a sword or a bow to sneak in, take fast hits, after which sidestep to security. The sorcerer is a glass cannon, able to huge injury and mobility, however struggles in a protracted battle. As I proceed by means of the marketing campaign, I can finally construct a three-person social gathering, making the map extra crowded however offering extra energy.
I begin off story mode as a brawler in a low-stakes bar battle, and that is how I’m launched to Knights in Tight Areas’ fight. Every degree is a grid in some medieval location: a fort stairwell, a tavern, a drawbridge, or a scenic waterfall. I have interaction in turn-based fight with all method of ruffians, robbers, and spooky skeletons. Every victory permits me to advance alongside the map to a different degree, selecting new choices for my deck or upgrading a very trusty card for future battles.
Fight provides an enormous visible improve over Fights, which depicted its motion in stark, monochromatic scenes of black, white, and purple. Knights has extra coloration and element to its characters, and the maps are made to appear to be medieval scrolls. There are additionally some nice animations; one which tickled me specifically was the rogue utilizing a protracted strike to assault two squares away, the place he fires his arrow into the air, leaps ahead, catches the arrow, and plunges it into his enemy.
There are a couple of exceptions to this nice motion. Sometimes, the digicam will glitch, and my cool kill is obscured by a thatched roof or the shoulder of some random bandit. The projectile trajectory can look unclear, and I should rotate my map to ensure an archer received’t strike me. Switching social gathering members generally is a little bit of a ache, as a click on doesn’t at all times switch management, and I’ve to prod somewhat to go from my rogue to my brawler. These are small hiccups, however noticeable within the warmth of battle.
The higher map is a very attention-grabbing evolution from Fights. As with the primary sport, I’m offered with a map with the occasional branching selection, permitting me to select my fights — or take a second to go to the tavern for some therapeutic, choose up an improve on the blacksmith, and so forth. On the finish of every stage is a boss battle, and whereas I die early and sometimes, even a failed run will supply new playing cards and typically even courses to experiment with.

Picture: Floor Shatter/Uncooked Fury
I sometimes encounter enjoyable surprises on the world map. A mercenary I declined to recruit reveals up and calls for to battle me. My sorcerer from a earlier failed run reveals up in the midst of a brand new try and impart some ominous recommendation and a candy card improve. A raving hermit babbles concerning the mysteries I’ve but to find, suggesting an encounter that I’ll earn down the highway. I lose my prized sorcerer, however a necromancer agrees to resurrect her. A service provider begs for assist from a swarm of skeletons. The construction of every run is roughly the identical, however random occasions preserve me guessing.
There’s no scarcity of wonderful roguelike deck builders on the market, from Slay the Spire to Balatro, however the terse motion and fantasy taste of Knights in Tight Areas make it a standout among the many competitors. Whereas the espionage fantasy of the primary sport was enjoyable, it’s thrilling to behead a skeleton or battle an enormous stone golem as an alternative.
Knights in Tight Areas was launched March 4 on Home windows PC. The sport was reviewed on PC utilizing a code offered by Uncooked Fury. Vox Media has affiliate partnerships. These don’t affect editorial content material, although Vox Media might earn commissions for merchandise bought through affiliate hyperlinks. Yow will discover extra details about epicgamejourney’s ethics coverage right here.