Howdy Video games’ landmark help for No Man’s Sky continues with Replace 5.6, Relics, now accessible on all platforms. If the mechs, underwater exploration, derelicts, dwelling ships, and extra weren’t sufficient, now you can interact in paleontology. Try the trailer beneath.
Whereas scouring the universe, now you can occur upon historic bones. By assembling them, you possibly can recreate the creatures’ our bodies with lots of of distinctive elements to find. After all, you possibly can promote these to Fossil Collectors, be a part of the Galactic Palaeology Society, search out bone caches and extra. Accessing the dig websites received’t be simple, although, as mysterious Guardians will rise as much as cease you.
You might also encounter the risen bones of creatures and may take pleasure in new recipes which offer completely different advantages. Stone effigies additionally await to be found and there are even large boneworms to battle.
Try the patch notes beneath and full particulars right here. No Man’s Sky is on the market for PS4, PS5, Xbox One, Xbox Sequence X/S, Nintendo Change and PC.
5.6 Patch Notes
Gather and Show Skeletons
- Planetary fossil beds now include an unlimited array of particular bone formations.
- Every of those bones will be positioned as an ornamental base half, both individually or mounted on a show plinth.
- Bigger show plinths enable a set of bones to be reassembled into a whole skeleton, permitting the design and reassembly of historic and extinct beings.
- Accomplished shows will be packaged into an simply transportable module, permitting them to be re-deployed in different areas, traded with different gamers, or bought on the galactic market.
- A brand new planetary dig-site constructing has been added, serving as a hub for fossil collectors.
- The icon for planetary fossils has been improved.
- A small tutorial mission has been added to information new palaeontologists.
- A brand new palaeontology part has been added to the information.
Fossil Alternate
- A fossil collector has been added to the House Station.
- Surplus fossils will be exchanged with the fossil collector, permitting gamers to focus on particular skeleton parts for his or her designs.
- The fossil collector will barter for gadgets of their assortment, permitting particular person stock gadgets to be swapped.
Relics Expedition
- Expedition Eighteen, Relics, will start shortly and run for roughly six weeks.
- Rewards embody new posters, decals and titles; a dwelling stone go well with customization set; the distinctive Basilisk Crown employees; a mysterious skeletal companion; and the unique Dwelling Stone jetpack.
- Stone Guardians
- Fossil beds are actually watched over by a vigilant stone eye, prepared to guard the bones from those that would exhume them.
- Disturbing the vigilant eye could yield helpful rewards, however comes at the price of awakening the guardians.
- Two types of stone guardian await—an enormous dwelling statue, and a whirling storm of re-animated rock.
- Big guardian statues have been added to relic worlds.
Skeletal Lifeforms
- A brand new and extremely uncommon skeletal lifeform has been added to some planets.
- Some planets are actually house to the elusive titanic bone-worm…
High quality of Life and Consumer Interface
- Planets in your present system can now be marked from the invention web page, including a marker to the starship navigation techniques.
- Added an accessibility possibility to extend the distinction in mission-critical UI panels.
- Fastened a difficulty that would trigger the digital camera to maneuver erratically forwards and backwards whereas inside high-ceilinged rooms in participant bases.
- Close by NPCs which have particular unseen interactions will now be highlighted with a marker.
- Added a brand new water state for ocean worlds with considerably bigger waves.
- Numerous volumetric and different atmospheric results now not play on planets with out an environment.
- Story particulars from the In Stellar Multitudes mission now seem within the Journey Information web page within the catalogue.
- Diminished the variety of corrupt drones that assault participant settlements.
- The house station marker is now dynamically offset, stopping the marker from obscuring the station whereas at a distance.
- Fastened a variety of minor textual content points in some extractor UIs.
- Fastened a variety of minor textual content and icon points in store interactions.
- Fastened a difficulty that precipitated companions that had been set to make use of no equipment to have a random accent assigned after re-summoning them.
- Fastened a difficulty that precipitated the starship to too-aggressively lock on to markers when participating the heartbeat engine.
- An natural model of the Teleport Receiver has been added to be used in dwelling starships.
- Fastened a difficulty that precipitated the restore necessities for a number of dwelling starship applied sciences to all be the identical.
- Lingering on-screen show messages that report pulse drive errors will now clear as quickly as a profitable pulse drive engagement is detected.
Save System
- Considerably improved the compression used for saved video games, bettering filesizes and add/obtain instances for gamers within the cross-save beta.
- Created a bit for cross-save settings inside the basic Choices menu.
- Gamers within the cross-save beta are actually alerted to conditions the place uploads are timing out, and may manually regulate how lengthy the sport will look ahead to a profitable add earlier than detecting a timeout and cancelling.
Cooking
- New fossil-related cooking recipes have been added.
- Base storage container inventories are actually accessible whereas cooking.
- Fastened a difficulty that prevented entry to the nutrient processor’s inside storage whereas on a freighter or the Exo-Skiff.
- Fastened a variety of points whereas cooking the Exo-Skiff, together with progress resetting or incorrect gadgets showing in varied slots.
- Cronos’ grill on the House Anomaly can now be utilized by a number of gamers directly.
- Fastened a difficulty that made it unattainable to cook dinner jellied eels.
- Deserted Mode Enhancements
- Multi-Instruments present in deserted mode are actually at all times free, however begin with broken slots.
- Settlement-related missions will now not begin in deserted mode.
- Deserted house stations now have entry to Exosuit, starship, and Multi-Software improve stations.
- Further salvage containers have been added round deserted house stations containing helpful upgrades and stock growth modules.
- Purple techniques are actually unlocked robotically in deserted mode.
- In deserted mode, crashed freighter containers and different buried caches can now include extra helpful upgrades.
Optimization
- Launched a variety of optimizations to planetary prop rendering.
- Launched an optimization to dynamic physics teams.
- Launched a big reminiscence optimization for nav mesh era.
- Launched a variety of minor texture reminiscence optimizations.
- Launched an optimization for loading giant bases.
- Launched a variety of optimizations for textual content show, notably within the Journey Information pages.
- Launched an optimization to the assorted catalogue and information pages.
Different Bug Fixes
- Fastened a variety of points that would happen when warping on board one other participant’s freighter.
- Fastened a difficulty that would trigger water creatures to be generated for a planet that might by no means have deep sufficient water for these creatures to spawn.
- Fastened a variety of mission blockers in They Who Returned.
- Fastened a difficulty that would trigger some bases to turn into invisible when constructed on the water’s floor on ocean planets.
- Fastened a difficulty that would trigger PC gamers to look jerky in cross-platform multiplayer.
- Fastened a uncommon problem that would trigger gamers’ settings to reset in VR.
- Fastened a difficulty that would trigger NPCs to sink into the ground.
- Fastened a difficulty that would trigger a softlock when looking the Exocraft stock.
- Fastened a uncommon hold on load when returning to a savegame that was saved whereas in an Exocraft after taking part in in multiplayer.
- Fastened a uncommon crash associated to digital camera shakes.
- Fastened a memory-related crash on PlayStation 5.
- Fastened a variety of uncommon crashes associated to mesh scaling.
- Fastened a variety of uncommon maths-related crashes.
- Fastened a difficulty that would trigger some planetary props to pop in.
- Fastened a variety of Mac-specific rendering points.
- Fastened a uncommon problem that would trigger saves to succeed in a max measurement and cease saving on Nintendo Change—saves can now increase as required.
- Fastened a difficulty that would trigger a number of ships to turn into docked to the identical touchdown pad.
- Improved the location positioning of ornamental base constructing props.
- Fastened a variety of textual content clipping points in giant popups.
- Fastened a difficulty that would trigger a teleport vacation spot to have two copies of a mission marker added.
- Fastened a difficulty that would make interactions tough on freighters that had been summoned a great distance from the centre of the photo voltaic system.
- Fastened a variety of points affecting markers and planet labels when coming into environment.
- Fastened a uncommon problem that would trigger empty techniques to generate incorrect details about their potential Atlas Stations.
- Fastened a difficulty that would trigger the galaxy map to incorrectly select a purple system as a part of its path to a distant star when purple techniques are usually not unlocked.
- Fastened a difficulty that would trigger gamers to start out in a purple system when arriving in a brand new galaxy, when purple techniques weren’t unlocked.
- Fastened a difficulty that precipitated the water results from the Nautilon submarine to stay on the earth after summoning the sub to a brand new location.
- Fastened a difficulty that prevented Exocraft laser results from taking part in appropriately in multiplayer.
- Fastened a difficulty that would trigger erratic torso actions in Sentinel mechs.
- Fastened a difficulty that would trigger the ship to hover as if above water when reloading on a planet.
- Fastened a variety of inconsistencies in creature descriptions, the place creatures could be described as being from the fallacious atmosphere.
- Fastened an incorrect texture getting used for the Titan expedition within the expedition historical past display screen.
- Fastened a variety of decals and posters from earlier expeditions being lacking from {the catalogue}.
- Fastened a difficulty that precipitated a variety of unusable and legacy gadgets to be included within the catalogue.