EA has revealed its plans for the continuing Battlefield Labs playtests. In a brand new replace, the corporate has revealed that, transferring ahead, it is going to be specializing in establishing a stable gameplay basis to construct the sport on. With this, the corporate has additionally revealed that Battlefield Labs will begin being accessible in additional areas than North America and Europe.
Together with extra gamers throughout North America and Europe, all through Might, the corporate plans to invote gamers from choose areas of Asia to the playtest as nicely. Whereas it hasn’t confirmed with international locations might be included within the Battlefield Labs playtest, among the areas will probably contain PC-centric gaming markets, equivalent to China.
Within the put up, EA additionally wrote concerning the progress it had achieved with the Battlefield Labs playtest up to now. In response to the put up, there have been 4 play periods with gamers from North America and Europe up to now. Together with 1000’s of gameplay hours getting clocked, the corporate additionally spoke about greater than 1,000,000 situations of environmental destruction happening within the playtest. Via this, server efficiency and stability enhancements have been made to the playtest.
“Throughout our 4 preliminary play periods with a small group of core Battlefield gamers throughout Europe and North America, we’ve accomplished 1000’s of hours of gameplay, had a whole lot of 1000’s of participant spawns, and seen over 1,000,000 environmental objects destroyed, together with partitions, home windows, crates, and buildings your squad crashed the helicopter into,” wrote the corporate.
Contemplating the truth that one of many playtests was additionally going to give attention to core motion and gunplay, the put up additionally emphasises that it has helped the corporate in its efforts to seek out the proper stability between basic participant velocity whereas on foot by varied motion modes like crouch dash, fight rolling, and vaulting.
“Exploring new concepts for the longer term and receiving direct participant suggestions continues to be an important facet of the Battlefield Labs course of,” defined the corporate. “Even when some concepts by no means attain launch, it helps us perceive and refine parts that resonate most with gamers as we proceed to construct Battlefield collectively. It’s been a priceless and thrilling expertise for our workforce and neighborhood up to now, and we’re wanting ahead to persevering with that collaboration alongside you!”
Shifting ahead, except for bringing in additional gamers for the playtest, the corporate additionally plans to give attention to balancing out the varied weapon archetypes that gamers can have accessible by making tweaks to not solely their injury values, but in addition to ancillary elements like motion and fight pacing. Destruction may even be an ongoing focus all through future playtests, with the builders eager on positive tuning injury ranges for varied surfaces, in addition to testing out completely different destructible objects in numerous maps.
Throughout a latest earnings name, EA CEO Andrew Wilson spoke about how profitable the Battlefield Labs playtest has been up to now, revealing that 600,000 gamers had come collectively to spend 1000’s of hours with the playtest. He additionally mentioned that the response to the playtest “has far exceeded expectations.”
Extra particulars about Battlefield 6 are anticipated to be revealed in Summer time 2025.