Gearbox Leisure has mentioned loads about how large Borderlands 4 is, from calling it its “greatest universe” by far to touting the billions of weapons and equipment. How a lot gameplay it can ship stays to be seen, however from a growth standpoint, it’s definitely been within the works for a very long time.
Within the newest Creator’s Voice video for the Nintendo Swap 2 model, chief inventive officer Randy Parnell revealed that growth started in 2019, instantly after Borderlands 3 shipped. Parnell mentioned the staff has spent six years engaged on “filling up Borderlands with nice journey.”
Whereas which may be true, Borderlands 4 has allegedly confronted growth troubles. Final 12 months, sources informed Kotaku that Gearbox shelved “thrilling new tasks and IPs” to give attention to the sequel and even seemingly reshuffled management to make sure its completion. With the sequel boasting greater than twice the funds of Borderlands 3 and a possible $80 price ticket, expectations for it to ship are even greater.
Borderlands 4 launches on September twelfth for Xbox Sequence X/S, PS5, PC, and Nintendo Swap 2. Try the newest gameplay right here and study extra concerning the removing of the minimap.