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Reading: Grand Theft Auto 6 Development Began “In Earnest” in 2020 – Take-Two Interactive

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Epic Game Journey > Upcoming > Grand Theft Auto 6 Development Began “In Earnest” in 2020 – Take-Two Interactive
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Grand Theft Auto 6 Development Began “In Earnest” in 2020 – Take-Two Interactive

May 18, 2025 4 Min Read
4 Min Read
Grand Theft Auto 6 Development Began “In Earnest” in 2020 – Take-Two Interactive

Writer Take-Two Interactive has revealed that full manufacturing work on Grand Theft Auto 6 started “in earnest” in 2020. Using the phrase “earnest” signifies that there was probably some work being achieved on the sport – probably for its earlier pre-production levels – earlier, however a bigger group solely received concerned in 2020. The corporate revealed this throughout its current earnings report, as caught by IGN.

In its report, the writer has famous that, whereas improvement prices for Grand Theft Auto 6 have been fairly excessive – estimated to be greater than $ 1 billion – the money and time spent on the title is being thought-about value it. “Affording Rockstar extra time for such a groundbreaking challenge is a worthy funding,” stated Take-Two in its report. Additionally it is value noting {that a} improvement price range of greater than $1 billion would make GTA 6 the most costly recreation to be below improvement in historical past.

“The ambition and complexity of Grand Theft Auto VI is larger than any earlier Rockstar title, and the group is poised to launch one other astonishing leisure expertise that can exceed gamers’ expectations,” the writer continued.

Apparently, a former surroundings artist from Rockstar, David O’Reilly, revealed earlier this month that Grand Theft Auto 6 first began improvement in 2018. This might place its improvement timeline at beginning proper after the studio shipped Crimson Useless Redemption 2. O’Reilly revealed that he had labored with Rockstar for 12 years, and had labored on Crimson Useless Redemption 2 in addition to properly because the early levels of Grand Theft Auto 6.

“It’s fascinating taking a look in any respect these things, you already know, as a result of, as we’ve seen from [trailer 2], the lighting is simply so good, and so they put some secret sauce on all that type of stuff,” stated O’Reilly, reacting to the current screenshots Rockstar had launched for GTA 6.

“As a result of every little thing simply seems to be so completely different than after I final noticed it. Granted, most of my viewing of it was in debug mode and stuff, very a lot improvement surroundings. And whenever you see it in trailer kind, it’s a special factor altogether as a result of it’s simply ultra-polished. It’s simply wanting its finest, and every little thing’s curated. It seems to be so good and properly introduced.”

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Anticipation for Grand Theft Auto 6 has been extremely excessive, with the second trailer, launched earlier this month, breaking all types of information with reference to view depend and engagement throughout all platforms. In simply its first day alone, the trailer had gotten greater than 475 million views. For context, the primary trailer for the sport received 93 million views on YouTube in the identical timeframe. The trailer additionally eclipsed the views gotten by different initiatives within the leisure trade, together with the debut trailer for Deadpool and Wolverine (365 million views) and Incredible 4: The First Steps (200 million views).

Grand Theft Auto 6 is below improvement for PS5 and Xbox Collection X/S. Initially set for a Fall 2025 launch window, the sport was delayed to Could 26, 2026. Take a look at what Take-Two Interactive CEO Strauss Zelnick needed to say in regards to the delay.


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Reading: Grand Theft Auto 6 Development Began “In Earnest” in 2020 – Take-Two Interactive
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