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Reading: The Assassin's Creed Shadows delay worked out so well for Ubisoft its CEO decided, hey, let's do a couple more for the road—and save 100 million more euros while we're at it

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Epic Game Journey > Industry > The Assassin's Creed Shadows delay worked out so well for Ubisoft its CEO decided, hey, let's do a couple more for the road—and save 100 million more euros while we're at it
Industry

The Assassin's Creed Shadows delay worked out so well for Ubisoft its CEO decided, hey, let's do a couple more for the road—and save 100 million more euros while we're at it

May 18, 2025 3 Min Read
3 Min Read
Assassin's Creed Shadows Yasuke unlock - A close-up of Yasuke talking, wearing armour and with a rifle on his back.

Murderer’s Creed Shadows was delayed till 2025. On the time, this was thought of to be a little bit of a blow to a floundering Ubisoft. Fortuitously for the developer, it looks as if that gambit paid off in the long run. The sport bought effectively sufficient, making it the second-highest Murderer’s Creed vendor (on day one) in Ubisoft’s historical past.

Being happy as punch about this, CEO Yves Guillemot introduced in an investor name (thanks, Eurogamer) that the corporate’d be delaying a pair extra of its mainline titles. As a deal with.

The delay that got here for Murderer’s Creed Shadows, which Guillemot calls a “good determination to ship a extremely robust high quality” is to be mirrored in a few of its different high manufacturers. “After a evaluate of our pipeline, now we have determined to supply further growth time to a few of our greatest productions to be able to create one of the best circumstances for achievement.”


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Guillemot says that 2026, ’27, and ’28 are going to be large years for Ubisoft, implying that 2025 will keep comparatively humble. And hey, certainly that is excellent news for the studio’s builders, proper? Ubisoft’ll be giving them extra time to develop their video games, proper? No extra layoffs for cost-cutting, proper?

Effectively, Guillemot is glad Ubisoft managed to avoid wasting €200 million final 12 months—and has henceforth pledged to avoid wasting one other €100 million: “We additionally accomplished our preliminary price financial savings program forward of schedule. We’re dedicated to going additional, with further financial savings of a minimum of €100m over the subsequent two years to drive structural efficiencies and reinforce the foundations of our organisation.”

See also  One of Valve's original executives shares a very simple secret to its success: 'You can't use up your credibility' by trying to make bad games work

It would simply be the cynic in me, however given how cutthroat the business’s gotten, I might be shocked if this was the top of Ubisoft’s shareholder-mandated march in the direction of minimize prices and infinite progress, whereas builders pay the invoice. The 2 years of “price financial savings” additionally concerned shedding over 700 folks since 2023, and the closure of complete groups. I critically hope I am mistaken.

As for what’s being delayed, that is but to be introduced—however I shall maintain onto my nugget of hope and consider towards perception that Ubisoft is merely being wise in taking its time.

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Reading: The Assassin's Creed Shadows delay worked out so well for Ubisoft its CEO decided, hey, let's do a couple more for the road—and save 100 million more euros while we're at it
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