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Reading: NVIDIA DLSS 4 Multi Frame Generation and Other RTX Updates Shown Off for Upcoming and Existing PC Games

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Epic Game Journey > Upcoming > NVIDIA DLSS 4 Multi Frame Generation and Other RTX Updates Shown Off for Upcoming and Existing PC Games
Upcoming

NVIDIA DLSS 4 Multi Frame Generation and Other RTX Updates Shown Off for Upcoming and Existing PC Games

May 19, 2025 5 Min Read
5 Min Read
NVIDIA DLSS 4 Multi Frame Generation and Other RTX Updates Shown Off for Upcoming and Existing PC Games

At present, at Computex 2025, we realized that NVIDIA DLSS 4 is now obtainable in over 125 video games and purposes. Following the information, NVIDIA supplied extra particulars and trailers about upcoming video games and current PC video games which are being up to date to incorporate DLSS 4 and different NVIDIA applied sciences.

Let’s begin with Portal with RTX, which was upgraded from DLSS 3.5 to the brand new model whereas additionally updating the Body Technology and Ray Reconstruction fashions to the newest and best variations. Moreover, the sport now helps Neural Radiance Cache. Profiting from the neural shader’s capabilities to leverage AI to deduce an awesome many rays and bounces from a restricted set of oblique lights, the efficiency is improved even additional. The flagship GPU, the GeForce RTX 5090, runs Portal with RTX at 277 common frames per second with full ray tracing enabled, in keeping with NVIDIA checks. The RTX 5080 registers 171.5 frames per second, whereas the RTX 5070Ti achieves 143.7 frames per second.

Tomorrow, Saber Interactive will launch Roadcraft, a quite uncommon sport the place gamers will use building equipment to revive websites broken by varied pure disasters. The sport consists of DLSS Body Technology, DLSS Tremendous Decision (with the transformer AI mannequin), and DLAA on day one. NVIDIA DLSS 4 with Multi Body Technology might be enabled by way of the NVIDIA app overrides and can be added in-game quickly. As seen within the trailer, Roadcraft runs at over 250 common frames per second with all the things enabled on the RTX 5090.

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Two days later, 1047 Video games will launch SplitGate 2’s Open Beta, which additionally options integration of the entire DLSS 4 suite: Multi Body Technology, Body Technology, Tremendous Decision, and Reflex.

On the identical day, the favored free-to-play melee-focused Battle Royale sport NARAKA: Bladepoint will obtain the beforehand introduced path tracing replace, tremendously enhancing its visuals. The sport already supported DLSS 4 Multi Body Technology, however this replace may also introduce Ray Reconstruction. Within the NVIDIA trailer, the sport runs at round 350 common frames per second with all the things enabled.

On Might 24, F1 25 launches with path tracing and NVIDIA DLSS 4 Multi Body Technology, Body Technology, Tremendous Decision, Ray Reconstruction, and Reflex.

In early June, Dune: Awakening can be launched with DLSS 4 Multi Body Technology (which was not but obtainable within the latest beta), Body Technology, Tremendous Decision, and Reflex. The NVIDIA trailer reveals the sport working at over 300 frames per second in some cases.

The identical applied sciences can be obtainable in MindsEye, the only participant triple-A motion/journey sport as a consequence of launch on June 10.

Per week later, Treatment’s FBC: Firebreak will make its debut with NVIDIA DLSS 4 Multi Body Technology, Body Technology, Tremendous Decision, DLAA, Reflex, and path tracing. You’ll be able to take a look at the brand new showcase under.

On July 24, the Soulslike motion RPG Wuchang: Fallen Feathers additionally comes out with the total set of NVIDIA DLSS applied sciences (although there is not any ray tracing.

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inZOI, the brand new life simulation sport launched in early entry by KRAFTON, will obtain its DLSS 4 Multi Body Technology replace in August.

Wanting forward, NVIDIA additionally demonstrated the Horizon ‘clone’ Mild of Motiram working at over 400 frames per second with Multi Body Technology, Body Technology, Tremendous Decision, and Reflex.

Lastly, Crimson Desert will assist NVIDIA DLSS 4 Multi Body Technology, Body Technology, Tremendous Decision, Reflex, and ray traced results. Kyungjoon Cho, Head of Recreation Engine System Division, stated in a press release:

Crimson Desert represents a significant step ahead for Pearl Abyss in intense motion and open world design. With NVIDIA’s graphics applied sciences, we’re making certain that gamers expertise and discover the continent of Pywel via high-quality graphics and clean gameplay.

Keita Iida, Vice President of Developer Relations at NVIDIA, added:

Pearl Abyss has crafted a visually spectacular and deeply immersive expertise with Crimson Desert. By integrating ray tracing, NVIDIA DLSS 4 and Reflex applied sciences, they’re offering gamers with breathtaking visuals, lightning-fast responsiveness, and distinctive body charges that deliver the sport world to life.

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