Hideo Kojima has revealed his ideas concerning the COVID-19 pandemic and the following lockdowns that have been issued everywhere in the world occurring just some months after the discharge of Loss of life Stranding. In an interview with Edge journal (through GamesRadar), Kojima spoke about how the world got here to extra intently resemble the isolation between people who was depicted within the unique Loss of life Stranding.
“I felt that maybe I’d by no means meet anybody once more,” mentioned Kojima about his expertise of coming again to the workplaces of Kojima Productions after recovering from a extreme sickness solely to search out it empty, owing to the lockdowns of the time. “One thing had been misplaced,” he continued, “Bodily, we weren’t linked anymore.” Speaking additional about his time throughout the pandemic, Kojima mentioned, “We have been having consuming events and faculty occasions, however now solely on-line, an nearly solely digital existence.”
On the whole, Kojima mentioned that dwelling such an remoted life throughout the lockdowns, the place social gatherings solely actually occurred over the Web by screens have reinvigorated him. He mentioned that he desires to make video games “that don’t exist already on this planet.”
These ideas present extra context to what Kojima had mentioned about Loss of life Stranding 2 again in 2022. In an interview on the time, Kojima had spoken about how the occasions of the COVID-19 pandemic had prompted him to rewrite the story for the upcoming sequel. On this interview, Kojima in contrast the pandemic occurring shortly after the discharge of Loss of life Stranding to the discharge of Metallic Gear Stable 2 occurring round 9/11.
In response to a report from earlier this week Kojima had additionally spoken about among the themes of the upcoming Loss of life Stranding 2: On the Seashore, saying that whereas the Metallic Gear collection had heavy themes about fatherhood, the themes of Loss of life Stranding 2 will method related themes, however from a special course.
“The lack of my father was a serious theme within the Metallic Gear collection,” Kojima defined. “These video games discover the theme of the way you surpass your mother and father. Loss of life Stranding appears within the different course: you assume the mother or father’s perspective, trying towards the kid.”
Kojima additionally spoke concerning the distinctive narrative challenges that gamers will face as they tackle the position of a father determine to Lou in Loss of life Stranding 2: On the Seashore. He factors out that, whereas gamers had spent loads of time with Lou all through the primary recreation, they don’t precisely know the character very effectively. The sequel, in keeping with Kojima, will “interrogate who Lou is.”
“You assume you realize every thing about your son, however there are some issues that you just don’t,” Kojima continued. “Within the first Loss of life Stranding, Sam travels along with Lou, however he doesn’t interrogate who Lou may be very a lot. Within the sequel, that has modified. It’s like how an adoptive mother or father may not know every thing about their baby. They could have questions. That’s the emotion I wished to elicit.”
Loss of life Stranding 2: On the Seashore is slated for launch on June 26 and can be coming solely to the PS5, a minimum of for now. Kojima Productions had confirmed earlier this month that the sport had gone gold. Earlier this week, Kojima had additionally revealed that there can be a minimum of yet one more trailer for the sport earlier than its launch, which the director has mentioned may have “quite a bit (of recent info)”.