If it weren’t sufficient to announce a PC demo and system necessities for Hell is Us, developer Rogue Issue has additionally outlined the sport’s issue settings. You may have three fight presets (Lenient, Balanced, and Mercyless) from the outset, which have an effect on enemy well being, harm and aggressiveness.
Every will be tuned individually, so should you choose extra aggressive foes who don’t hit as onerous or these with near-lethal blows and minuscule well being, have at it. One of many extra notable points is the Dying Penalty. When enabled, it turns Hell is Us right into a Souls-like with a supposed twist.
After you die, any slain enemies and XP gained because the final save reset. Whereas the previous is customary fare, it’s unknown should you can decide up the latter out of your website of dying. It’s additionally unclear if it applies to all XP gained. May you theoretically return to degree one after a single dying?
We’ll discover out when the demo goes reside right now at 4 PM UTC on PC. Hell is Us launches on September 4th for Xbox Collection X/S, PS5, and PC.