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Reading: Oblivion Remastered has ruined me for Skyrim

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Epic Game Journey > News > Oblivion Remastered has ruined me for Skyrim
News

Oblivion Remastered has ruined me for Skyrim

June 13, 2025 13 Min Read
13 Min Read
Oblivion Remastered has ruined me for Skyrim

After I first fired up The Elder Scrolls IV: Oblivion Remastered, I didn’t anticipate to get sucked in. I’d by no means performed the unique 2006 model, and whereas all of the chatter surrounding the remaster piqued my curiosity, I didn’t see That One Sport With The Horrifying NPC Faces changing into a favourite of mine. It was simply one thing on Sport Cross I believed I’d attempt. I actually didn’t anticipate it to problem the nice and mighty Skyrim in a battle for my coronary heart.

But right here I’m, trapped in a Twilight-esque love triangle with two fantasy RPGs. Am I group Skyrim, or group Oblivion? After 55 hours spent in Cyrodiil, the reality of the place my allegiance lies is changing into undeniably clear: Oblivion Remastered has ruined me for Skyrim.

I wasn’t involved with any of this after I took my first steps in Cyrodiil. Sure, the sport regarded good, the voice performing was nice, and (most of) the NPC faces had been far much less cursed-looking than I’d anticipated. The character creator even allowed me to construct a Dunmer who regarded intimidating as an alternative of downright horrifying. However, I assumed, there was no method Oblivion would ever measure as much as Skyrim. In spite of everything, how might it even evaluate? I’ve a spouse and kids in Skyrim. I personal a number of homesteads. I’m the freaking Dohvakiin, man. I speak to (and slay) dragons! The Hero of Kvatch might by no means. Proper?

Effectively, it’s difficult.

A female elf NPC with a way-too-symmetrical face smiles at the camera

A few of the NPC faces are undoubtedly nonetheless cursed
Picture: Bethesda Sport Studios by way of epicgamejourney

I’ll allow you to in on a bit of secret: I’ve by no means truly completed Skyrim’s fundamental quest. Yearly — normally across the winter holidays or the lazy days of summer time — I hearth up the sport and inform myself, “That is it. This time, you’re going to complete the primary quest.” However time after time, I discover myself distracted (and infrequently, overwhelmed) by the neverending onslaught of dragon assaults, radiant quests, and the titanic dimension of the sport’s totally huge map.

To me, Oblivion’s very best quality is its dimension. Certain, I like me a very good RPG with a ginormous map and seemingly countless actions to participate in. However dimension issues in terms of sport design, and never in the way in which some individuals would possibly anticipate. Starfield is an ideal instance of why larger doesn’t essentially imply higher. I’d quite a sport depart me itching for greater than depart me burned out and able to throw within the towel. As I’ve labored my method by means of the primary quest, Cyrodiil has turn out to be a world I sit up for returning to, whereas Skyrim has turn out to be a spot I’ve to tug myself again into. I not often end a Skyrim gameplay session feeling happy, however each hour I spend in Cyrodiil leaves me wanting extra.

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Skyrim catches the participant’s consideration proper out of the gate with a wonderful narrative hook (you’re scheduled for execution) and an equally glorious “Holy crap” second to observe that hook (mentioned execution is interrupted by a dragon). However Oblivion begins issues off a bit extra subtly: You simply so occur to be occupying a cell linked to a secret passage that Emperor Uriel Septim VII is utilizing to flee an assassination plot. Your cell is unlocked, the Emperor and his safety element wander by means of the key passage, and no one appears to truly care whether or not you include or keep behind. It’s sufficient to make you’re feeling like an NPC. All the expertise contrasts closely with Skyrim’s opening, which sees numerous NPCs successfully maintain the participant’s hand till they’re safely out of Helgen, after which nearly everybody begins falling throughout themselves to go with the wonderful Dragonborn.

Two moons float in the colorful night sky, which is filled with stars.

Cyrodiil’s lovely sky instantly took my breath away
Picture: Bethesda Sport Studios by way of epicgamejourney

Oblivion’s first huge “Holy crap” second is, arguably, the participant’s first encounter with the Oblivion Gate in Kvatch, however my private “Holy crap” second occurred the second I exited the Imperial Metropolis’s sewer system and laid eyes on Cyrodiil’s overworld for the primary time. My jaw dropped. The surroundings wasn’t simply fairly, it was totally breathtaking. The night time sky was dotted with stars, and aurora borealis shimmered round them. Numerous harvestable alchemy substances sprouted from the bottom beneath my ft, and a curious Ayleid damage known as Vilverin stood in entrance of me, its shiny blue door beckoning me forth. An odd, orange-red portal loomed within the distance. Shade me impressed, actually. I hadn’t anticipated Cyrodiil to be so lovely, particularly at night time.

Now, don’t get me fallacious — Skyrim completely has its moments of environmental magnificence, and I’m actually not suggesting that Bethesda ought to re-re-re-remaster the sport to make it prettier. However through the years, I’ve observed a definite lack of colour in a lot of Bethesda’s video games. Each title appears to be set in a world that’s a desaturated, closely color-graded shade of Bethesda Beige™ (Fallout), Bethesda Blue™ (Starfield), or Bethesda Brown With Some Snow™ (Skyrim). After all, not each sport wants a closely saturated, rainbow surroundings. It makes good sense for Fallout’s nuclear wasteland to be desolate and sepia-toned, for instance. However I’ve at all times discovered the studio’s aversion to paint a bit perplexing in terms of sci-fi titles like Starfield and fantasy franchises like The Elder Scrolls. By the point I purchased my lovely dwelling within the attractive metropolis of Cheydinhal, Cyrodiil’s magnificence had me aching for a extra colourful model of Skyrim.

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An image of Cheydinhal at night. A charming covered bridge with a lantern hanging from its roof sits over a moat.

By the point I laid eyes upon Cheydinhal’s quaint magnificence, I used to be already hooked
Picture: Bethesda Sport Studios by way of epicgamejourney

However there are many mods on the market to present Skyrim a dose of colour, and fairly environments don’t essentially make a very good sport. What about gameplay? Clearly, Skyrim could be the winner on that entrance.

Skyrim has undeniably improbable gameplay, as evidenced by the truth that it’s nonetheless immensely common 14 years after its preliminary launch. However frankly, I’m having far more enjoyable with Oblivion than I ever had with Skyrim. Certain, I miss preventing dragons. I don’t, nonetheless, miss my horse consistently dying as a result of it determined to “assist” me struggle mentioned dragons. Sure, I often get the urge to Fus-Ro-Dah the entire painstakingly positioned plates and meals objects off of each eating desk I encounter in Oblivion. However past Dragon Shout-based mischief, I can’t say I actually miss Skyrim’s gameplay all that a lot. On paper, Oblivion doesn’t have almost as many issues to do in-game as Skyrim does, however truthfully, I feel that’s a very good factor. I don’t miss tedious duties like smithing, I don’t miss accumulating a great deal of provides to improve my homesteads, and as enjoyable as cooking may be in Skyrim, I a lot choose the way in which Oblivion does it. Having cooking and alchemy successfully be the identical talent in Oblivion is smart, and saves time.

Oblivion isn’t good, in fact. Lockpicking is a nightmare (although it may well simply be averted by way of sure spells or a particular Daedric artifact). The persuasion mini-game drove me nuts at first, however now that I’ve gotten the grasp of it, I discover it much more fascinating than the usual RPG skill-check that locks you out of dialogue choices with no recourse in case you haven’t leveled up your social stats sufficient. I actually prefer it higher than Starfield’s weird tackle persuasion checks.

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However what actually caught me abruptly about Oblivion Remastered is the truth that — in terms of gameplay mechanics that each titles share — Oblivion does so many issues higher than Skyrim. Sure, I can swim in Skyrim, however it’s not particularly enjoyable, simple, or rewarding. The controls are clunky, and I not often discover a lot of curiosity floating in Skyrim’s waterways. In the meantime I steadily discover myself casting Starlight earlier than diving headfirst into any and each physique of water I can discover in Cyrodiil, as a result of not solely is swimming enjoyable in Oblivion, it’s additionally rewarding. Hidden chests, particular alchemy substances, even free magical jewellery may be discovered within the backside of Cyrodiil’s lakes, streams, and rivers.

One other space during which Oblivion beats Skyrim at its personal sport is, surprisingly, fight. I’d say that the first-person fight expertise is pretty related in each video games, however third-person fight is a wholly completely different story. Certain, Skyrim will let you play in third-person, however god assist you if you wish to interact in fight. It’s doable, however it isn’t pleasing. In the meantime, I discover myself steadily switching to third-person mode in Oblivion, even for fight encounters. The controls are easy and seamless, whether or not you’re flinging fireballs, swinging a sword, or aiming an arrow at your foes.

Oblivion Remastered in third-person mode. A female Dunmer rides a horse through the dark, followed by a mote of light from a recently cast spell.

Oblivion Remastered is surprisingly good enjoyable in third-person mode
Picture: Bethesda Sport Studios by way of epicgamejourney

In the case of Oblivion-exclusive gameplay mechanics just like the Acrobatics talent and spellcrafting mechanic, I discover myself questioning why on Earth the builders at Bethesda selected to not implement them in Skyrim. Leaping off the facet of a cliff and taking subsequent to no harm on account of my excessive Acrobatics talent makes escaping undesirable fight encounters each simple and amusing. Spell-making is one other extremely cool, extraordinarily entertaining function that has me hooked and has made it laborious to return to Skyrim. After the enjoyable I’ve had in Cyrodiil, returning to Skyrim fills me with a profound sense of boredom.

Sure, I miss my pretty spouse Lydia and our candy adopted daughters, Britte and Sissel. I miss our quaint dwelling in Whiterun. I’ll return to them once more sometime, as soon as I’ve gotten my fill of Oblivion.

…or possibly I’ll be the kind of mum or dad who goes out to seize a bottle of Skooma and by no means comes dwelling. With how partaking Oblivion Remastered is, it’s a particular risk.

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