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Reading: Resident Evil Requiem – 9 New Features You Need to Know

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Epic Game Journey > News > Resident Evil Requiem – 9 New Features You Need to Know
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Resident Evil Requiem – 9 New Features You Need to Know

June 16, 2025 10 Min Read
10 Min Read
Resident Evil Requiem Features “Lifelike Facial Expressions” and “High-Fidelity Sweat Droplets”

Hot on the heel of its official reveal at Summer time Sport Fest, new particulars have emerged on Resident Evil Requiem. Media and influencers had the possibility to go palms on with the subsequent entry within the survival horror franchise on the latest occasion, following which a number of previews have gone up, containing not solely new impressions, however particulars on the sport’s gameplay, setting, and extra, answering main questions and revealing intriguing new particulars. Right here, we’re going to cowl all of these particulars.

FIRST AND THIRD PERSON

One of many greatest questions that has been on everybody’s thoughts since Resident Evil Requiem was revealed is whether or not the sport goes to be third individual or first individual the way in which Resident Evil 7 and Village have been. Although Requiem’s reveal trailer didn’t reveal that, its not too long ago revealed previews have confirmed that the sport might be each first and third individual. Each views might be playable, one thing that the developer experimented with Resident Evil Village’s DLC, Shadows of Rose. The corporate supposedly intends for Requiem’s third individual expertise to be as polished and prime quality because the likes of Resident Evil 2, which wasn’t essentially the case with the decidedly experimental third individual choice in Shadows of Rose.

SWAPPING PERSPECTIVES

First and third individual views will each be provided as an choice in Resident Evil Requiem, however swapping between these views gained’t be seamless and instantaneous the way in which it will be in, say, The Elder Scrolls, and even the aforementioned RE Village DLC. As an alternative, as confirmed in a number of previews, gamers will as an alternative have to tug up the menu, choose an choice to alter views, after which hop again into gameplay. After all, meaning, swapping isn’t going to be as prompt or snappy as some might have hoped.

RECOMMENDED PERSPECTIVE

Resident Evil Requiem will let gamers play with both of its two out there digicam choices, and the developer is in fact working to make sure that each are polished experiences- however which is the supposed method to play? Curiously, much like Resident Evil 7 and Village, Requiem is greatest performed by way of a primary individual perspective (not that you simply might play 7 another manner). The developer says that that’s the default setting, and the really useful method to play, not as a result of it improves the gameplay in any manner, however as a result of it does decidedly heighten the horror.

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NO MORE FIRST PERSON CUTSCENES

Although Resident Evil Requiem is constant RE7 and Village’s concentrate on first individual gameplay, in different methods, the sport is deviating from that model. Not like 7 and Village, for example, Requiem gained’t have first individual cutscenes. The place the Ethan Winters titles confirmed gamers each single factor by way of the protagonist’s eyes, be that gameplay or a scripted cutscenes, Requiem will function cinematic cutscenes with all the altering digicam angles, views, and what have you ever. Normally that ought to imply extra participating storytelling, so right here’s hoping that’s the case right here as effectively.

GRACE ASHCROFT

Resident Evil Requiem’s reveal trailer at Summer time Sport Fest revealed that the sport will function a its protagonist a younger FBI agent named Grace Ashcroft, who, curiously sufficient, is the daughter of Resident Evil Outbreak protagonist Alyssa Ashcroft. Whereas additional mild has but to be shed on that particular connection, extra particulars have nonetheless emerged on Grace herself. Although she is clearly an FBI agent, the developer describes has as one thing of a bookworm, what along with her primarily being an analyst and every little thing. Meaning Grace isn’t almost as skilled or succesful in fight conditions because the likes of Leon S. Kennedy or Chris Redfield by any stretch of the creativeness, which ought to make for a extra susceptible protagonist and, in flip, a scarier expertise. As per previews, we’ll see Grace seen and audibly reacting to terrifying sights and sounds round her as effectively, which ought to hopefully make her a way more relatable protagonist than somebody like Ethan Winters.

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HORROR FOCUS

With the historical past that Resident Evil has, persons are all the time going to have that little seed of concern concerning the sequence perhaps turning into too motion targeted and within the course of shedding sight of what makes it so beloved- the horror. Fortunately, nonetheless, plainly that’s one thing that Resident Evil Requiem’s builders are effectively conscious of. A number of previews have spoken concerning the devs’ concentrate on pure horror and survival horror gameplay and design, to the extent that the part that media not too long ago bought to go palms on with had little to no fight in any way. Apparently, the bookish and untrained in fight Grace is supplied solely with bottles that she will be able to discover and throw to make use of as distractions in opposition to enemies within the a part of the sport that media skilled. That is supposedly an early part, besides, it does paint an fascinating image of the type of tone Resident Evil Requiem is making an attempt to ascertain, particularly so far as its horror model is worried.

And what else did the latest gameplay demo function? Effectively, that brings us to our subsequent level…

WRENWOOD HOTEL

Resident Evil Requiem’s announce trailer revealed that one Wrenwood Lodge will function a key location within the recreation, not solely as a result of Grace will discover herself there sooner or later, however as a result of that’s the place her mom was murdered years earlier than the occasions of Requiem. The early part of the sport that previews coated sees Grace hanging the other way up, as we see her within the reveal trailer, and it simply picks up from there. Following that, the part apparently follows a basic Resident Evil method in some ways, having gamers discover environments to search out and collect gadgets, open locked doorways and pathways, and clear up elaborate puzzles. However, in fact, that’s not all by any stretch of the creativeness…

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STALKER ENEMY

In case you have been questioning, sure, Resident Evil Requiem completely goes to have a stalker kind enemy. From Mr. X in Resident Evil 2 to Girl Dimitrescu in Resident Evil Village to Jack Baker in Resident Evil 7, we’ve seen the RE franchise ship some really horrifying stalker enemies to this point, and Requiem seems to be set to comply with of their footsteps. Because it seems, Wrenwood Lodge additionally occurs to be the hang-out of a horrific monstrosity that appears like an previous, deformed, gigantic bug woman plucked straight out of somebody’s worst nightmare, from the way in which she seems to be to the way in which she animates, and extra. Will she be a continuing presence all through the sport much like Mr. X, or will she be contained to a selected space or part, just like the likes of Jack Baker and Girl Dimitrescu have been in their very own video games? That a lot stays to be seen, however in typical trend, the subsequent Resident Evil is certainly going to have a relentless pursuer model enemy who will cease at nothing to search out you and chase you right down to a swift, terrifying, and lethal finish.

LIGHTING DETAILS

Resident Evil Requiem_03

Curiously sufficient, one facet of Resident Evil Requiem that a number of previews have identified and praised is the sport’s lighting. Resident Evil video games have by no means didn’t look spectacular, particularly these constructed on the RE Engine, however apparently, Requiem’s utilizing its mild and shadow visuals to nice efficient, particularly the place successfully build up horror and a wholesome concern of the darkish is worried (one thing that may presumably be that rather more potent in first individual view). Hopefully, the developer could have extra tech particulars to share on how Requiem is constructing on its predecessors within the close to future.


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TAGGED: capcom, Gaming News, News, PC, PC gaming, ps5, Resident Evil Requiem, Xbox Series S, Xbox Series X
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