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Reading: Why Eriksholm: The Stolen Dream Could Be 2025’s Standout Stealth Experience

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Epic Game Journey > News > Why Eriksholm: The Stolen Dream Could Be 2025’s Standout Stealth Experience
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Why Eriksholm: The Stolen Dream Could Be 2025’s Standout Stealth Experience

June 28, 2025 10 Min Read
10 Min Read
Why Eriksholm: The Stolen Dream Could Be 2025’s Standout Stealth Experience

Stealth video games are proliferated by particular forces protagonists, stone-cold spies, and ninjas. Extremely educated, highly effective, emotionally stoic specialists in espionage. Their missions usually centre on counter-terrorism, entrenching them behind enemy traces, in warzones, stalking mysterious international locations by way of subterfuge. An arsenal of tactical gizmos normally in tow, these elite operatives out-manoeuvre their prey, remorselessly killing earlier than retreating to the shadow’s sanctuary.

In Eriksholm: The Stolen Dream you’re none of these items. You’re not a specialist agent of darkness; you’re Hanna, a younger lady pushed to a lifetime of escape and evasion in pursuit of her brother Hermann’s whereabouts, out-foxing her metropolis’s police pressure who’re additionally on the hunt. Her expertise? A back-of-her-hand data of Scandi-like metropolis Eriksholm’s structure, and a trusting relationship with its agnostic inhabitants. Her motivations? An emotional reconnection together with her brother, and an try and reunite her household.

In her effort to uncover the thriller surrounding Hermann’s disappearance, Hanna ignites a sequence of occasions catastrophic sufficient to probably derail her metropolis’s future. As she peels again Eriksholm’s class she provokes forces darker than she ever imagined. Unravelling the eponymous metropolis’s secrets and techniques lights a hearth, a vibrant beacon casting lengthy, darkish shadows; sanctuaries wherein she – very similar to stealth video games’ sometimes elite operatives – can search respite.

Eriksholm: The Stolen Dream is stealth cooked to a unique recipe. Hanna isn’t reduce out for fight, not to mention killing. She’s brushed with authority earlier than, however invariably she’s weak. Nevertheless, her intricate understanding of the town and its individuals is her best weapon, much more highly effective than the incapacitating dart gun she acquires later throughout her quest. Skulking dimly lit alleyways, accessing subterranean networks, squeezing by means of tight areas, she will be able to attain factors of curiosity and significance extra effectively than her pursuers.

The residents she encounters behave naturally, greeting her with good grace, supporting her mission by providing path by means of informal chat. While Eriksholm: The Stolen Dream’s moment-to-moment gameplay resembles what you’ve discovered to anticipate from the style – observing patrol patterns, chucking noisy distracting objects, crouching in lengthy grass, et cetera – it’s Hanna because it’s main protagonist who units the sport aside.

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Hanna isn’t the sport’s solely participant controllable character although, her ally Alva additionally tags alongside – trailed by Sebastian a lot in a while – with management freely switchable between all protagonists all through. Every brings particular person expertise to the desk too; Hanna crawls by means of vents, Alva climbs drain pipes, Sebastian can swim, and so forth. The sport’s environmental puzzles require gamers to make use of every of their occasion collaboratively as a way to progress collectively. This design selection veers away from stealth titan Shadow Techniques: Blades of the Shogun’s multi-character method whereby, as distinct as every operative was, any obstacles may normally be tackled solo; firing a cannon to blast a throughway beforehand inaccessible for his or her confederate, for example.

In devising Eriksholm: The Stolen Dream’s puzzles, the Gothenburg-based staff at River Finish Video games have taken a leaf out of fellow Swedes Hazelight Studios’ co-operative playbook whereby hurdles in Break up Fiction, for instance, are overcome by means of player-character collaboration; one can’t progress with out working with their reverse quantity, combining their distinct talent units concurrently. Eriksholm affords single participant comparisons, after all, however comparable design ethoses all the identical, conditions the place assessing environmental cues and obstacles in lieu of character expertise encourages gamers to select aside any given scene earlier than deciding on its most optimum route.  

River Finish Video games’ Sport Director Anders Hejdenberg describes Eriksholm: The Stolen Dream as a narrative-led, stealth-puzzle recreation, and it’s the sport’s emphasis on story which drives most of the selections taken throughout growth by Hejdenberg to strengthen the title’s robust narrative beats.

The town of Eriksholm is impressed by turn-of-the-century Nordic cities. Having grown up and lived in Sweden, quite a few of the seventeen-strong staff at River Finish Video games had been conscious of the area’s common attraction so that they labored exhausting to craft an surroundings which is each beautiful and genuine, but exaggerated by socio-economic and political strife. Every of the town’s districts is distinct, exuding tradition, structure, and social order that’re recognisably distinctive from each other.

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Total, its aesthetic borrows somewhat from Dishonored’s Dunwall with somewhat extra from Disco Elysium’s Revachol, filtered by means of shades of dreamlike Studio Ghibli high quality, most notably from Scandi-inspired Kiki’s Supply Service. Very like Revachol of Disco Elysium, underlying Eriksholm is class battle, with unrestrained industrialisation and capitalism’s looming annihilation additional thematic integrations. Once more, akin to Disco Elysium, Eriksholm: The Stolen Dream utilises its themes to offer a number of views for the participant to soak up and replicate on. The staff have been very clear to not slip into cliché by defining wealthy suburbs as inhabited by evil doers, for instance. As an alternative, the town’s ambiance feels grounded in plausible actuality. As a platform supposed for emotional storytelling, a metropolis designed another method merely wouldn’t be as efficient.

eriksholm 2

It’s no shock to be taught that the town itself was the primary stage of the sport’s building which River Finish Video games targeted on. An surroundings steeped in historical past but on the precipice of a brand new age of technological opulence is a deeply attention-grabbing place to exist in. The sport’s puzzles, its characters, patrolling enemies, and ambling pedestrians, all share the identical beating coronary heart. Narrative informs the whole lot; everybody and the whole lot has a narrative to inform.

Story-first implies Eriksholm: The Stolen Dream is a extra tightly curated, linear-by-design expertise, extra so than any of its stealth action-adventure contemporaries. We see this in its Limbo and Inside-style instafail restarts. When a guard spots a personality, for example, the display screen fades to black and the failure rewinds again to the encounter’s onset. Every encounter, as said by Hejdenberg, is hand-crafted, with reactions from enemies and NPC behaviour alike tailor-made to particular conditions. If the choice was current for gamers to revert again to the shadows till a guard loses curiosity and returns to their put up, then narrative propulsion could be misplaced.

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It’s debatable whether or not this mechanic fosters enveloping stealth gameplay to its best potential, however going into Eriksholm: The Stolen Dream with the mindset this can be a story to expertise by means of the aesthetic of stealth ought to assist alleviate any immersion-breaking issues. Moreover, puzzles’ options are often telegraphed to gamers by way of diegetic means, for example: enemy dialogue may clue you into the very fact a guard is afraid of birds, so perhaps, you’d suppose, disrupting a flock resting close by may present efficient distraction. ‘Aha’ moments equivalent to this broaden linear design’s generally penned in nature. The guard afraid of birds may in all probability nonetheless be incapacitated by a dart, however contextual options built-in into the surroundings ensures participant company isn’t misplaced. Eriksholm isn’t a sandbox. Nevertheless, selection in find out how to clear up issues while experiencing an engrossing story that chugs alongside at a handmade tempo is an attractive prospect, and one which ought to make Eriksholm: The Stolen Dream the stealth recreation to stay up for.

Its isometric viewpoint may give the impression Eriksholm: The Stolen Dream is carefully aligned to Commandos, Desperados, or the aforementioned Shadow Techniques, however that is in perspective solely. This debut title from River Finish Video games is extra akin to emotionally charged narrative-led video games like A Plague Story (Eriksholm’s inhabitants even endure below the cloud of a debilitating illness dubbed Heartpox) however with novel stealth-based gameplay offering a automobile wherein to mobilise its story. 

Be aware: The views expressed on this article are these of the creator and don’t essentially symbolize the views of, and shouldn’t be attributed to, GamingBolt as a corporation.


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TAGGED: Eriksholm: The Stolen Dream, Gaming News, News, Nordcurrent Labs, PC, PC gaming, ps5, River End Games, Xbox Series S, Xbox Series X
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