Konami and Bloober Group’s remake of Silent Hill 2 is imminent, and within the lead as much as its launch, has seen widespread important acclaim. Although there was no scarcity of skepticism surrounding it for fairly a while, reception surrounding the remake has definitely circled, and included amongst these excited for it’s none aside from the director of the unique Silent Hill 2.
Masahashi Tsuboyama, who directed 2001’s unique Silent Hill 2, not too long ago took to Twitter and expressed his pleasure over the remake, stating that not solely does it permit the sport to get previous the technical limitations of the unique, but additionally permits a brand new viewers to expertise it for the primary time.
“Video games and expertise are consistently evolving, leading to important variations in constraints and ranges of expression,” he wrote. “It is a widespread concern with media arts usually, however it’s not simple to keep up and admire the setting of the time.
“I feel the worth of the remake is {that a} new technology can play it. As a creator, I’m very pleased about it. It’s been 23 years! Even in case you don’t know the unique, you possibly can simply benefit from the remake as it’s. Whether or not it’s good or dangerous doesn’t have an effect on the unique.”
Talking concerning the remake himself, Tsuboyama was important of the way in which the remake is being promoted, stating that lots of the variations between it and the unique which might be being highlighted fail to seize the sport’s enchantment.
“The variations between the unique and the remake, 4K, photorealism, the bonus headgear, and so forth. are all mediocre,” Tsuboyama wrote. “Who is that this promotion going to enchantment to? It looks as if they’re not doing sufficient to convey the enchantment of the work to the technology that doesn’t know Silent Hill.”
That stated, he went on so as to add that the one key change that he is enthusiastic about is the brand new over-the-shoulder digital camera, which is able to considerably change the gameplay expertise.
“The factor to notice is the change in digital camera perspective,” he wrote. “The change in playable digital camera has a big impression on many features, fight, degree design, artwork creation, and so forth. Whereas the impression on the story could also be comparatively small, it brings a giant change to the play really feel of the sport.
Curiously sufficient, Tsuboyama was additionally important of the mounted cameras of the unique Silent Hill 2, which he felt had been limiting, earlier than including that the brand new digital camera ought to permit for an much more immersive expertise.
“To be sincere, I’m not happy with the playable digital camera from 23 years in the past,” he wrote. “Depth and angle had been restricted by the processing load. It was a steady technique of arduous work that was not rewarded. However that was the restrict.
“The over-the-shoulder view positively provides to the sense of realism. In different phrases, it makes me wish to attempt enjoying the much more immersive remake of Silent Hill 2.”
Silent Hill 2 is presently accessible on PS5 and PC for individuals who bought its Deluxe Version, with its world launch approaching October 8.