By using this site, you agree to the Privacy Policy and Terms of Use.
Accept

Epic Game Journey

Premier Destination For All Things PC Gaming

  • Home
  • News
  • Hardware
  • Upcoming
  • Industry
  • Blog
Reading: Baldur's Gate 3 publishing chief calls out Ubisoft's 'broken strategy': If gamers need to get used to not owning games, 'developers must get used to not having jobs'

Epic Game Journey

Premier Destination For All Things PC Gaming

  • Home
  • News
  • Hardware
  • Upcoming
  • Industry
  • Blog
Epic Game Journey > Industry > Baldur's Gate 3 publishing chief calls out Ubisoft's 'broken strategy': If gamers need to get used to not owning games, 'developers must get used to not having jobs'
Industry

Baldur's Gate 3 publishing chief calls out Ubisoft's 'broken strategy': If gamers need to get used to not owning games, 'developers must get used to not having jobs'

October 24, 2024 7 Min Read
7 Min Read
Prince of Persia: The Lost Crown

Larian director of publishing Michael Douse, by no means one to be shy about talking his thoughts, has spoken his thoughts about Ubisoft’s determination to disband the Prince of Persia: The Misplaced Crown growth group, saying it is the results of a “damaged technique” that prioritizes subscriptions over gross sales.

Prince of Persia: The Misplaced Crown is kind of good. PC Gamer’s Mollie Taylor felt it was dragged down by a really gradual begin, calling it “a gradual burn to a fault” in an general optimistic assessment, and it holds an enviable 86 combination rating on Metacritic. Regardless of that, Ubisoft just lately confirmed that the event group has been scattered to the 4 winds to work on “different tasks that may profit from their experience.”

This, Douse feels, is not less than partially the result of Ubisoft’s concentrate on subscriptions over typical recreation gross sales—the entire “feeling comfy with not proudly owning your recreation” factor espoused by Ubisoft director of subscriptions Philippe Tremblay earlier this 12 months—and the choice to cease releasing video games on Steam, which is much and away the most important digital storefront for PC gaming.

“The final notable recreation on their platform was arguably Far Cry 6 in 2021,” Douse posted on X (by way of GamesRadar). “The Crew, Mirage and Avatar got here in 2023 and didn’t carry out, so you’ll be able to assume subscriptions have been at a lull when PoP launched by 2024. Which implies folks wouldn’t be launching their retailer all an excessive amount of.

See also  I've seen enough: No more forcing singleplayer studios to make mediocre live service games

“If it had launched on Steam not solely wouldn’t it have been a market success, however there would probably be a sequel as a result of the group are so robust. It’s such a damaged technique. The toughest factor is to make a 85+ recreation—it’s a lot, a lot simpler to launch one. It simply shouldn’t be finished because it was.”

Prince of Persia: The Misplaced Crown did finally come to Steam, however not till August 8, seven months after its preliminary launch. It has been as effectively acquired there as elsewhere, holding a really optimistic person score, however that far down the street the proverbial wind was out of its sails, and selections a couple of sequel (and the destiny of the dev group) have been presumably already locked in.

“If the assertion ‘avid gamers ought to get used to not proudly owning their video games’ is true due to a particular launch technique (sub above gross sales), then the assertion ‘builders should get used to not having jobs in the event that they make a critically acclaimed recreation’ (platform technique above title gross sales) can also be true, and that simply isn’t wise—even from a enterprise perspective,” Douse wrote.

Ubisoft has arguably seen the error of its methods to some extent. After years of maintaining PC releases to its personal storefront and the Epic Video games Retailer, Ubisoft’s video games started trickling again to Steam in 2022. It introduced a wholesale return to the storefront in September, saying that every one future releases, together with the delayed Murderer’s Creed Shadows, will launch on Steam on day one.

See also  Bethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmers

It is value remembering that even once you buy video games on Steam, you do not actually “personal” them within the conventional sense: You’re paying for a license to make use of them, and that may be taken away from you at any time, for any variety of causes. However, with all due respect to GOG, Steam is the place most PC avid gamers purchase their stuff, and within the digital market that now dominates PC gaming, that license settlement is de facto possession. Publishers keep away from the storefront at their peril.

Which is not to say a Steam launch would’ve ensured an extended, brilliant way forward for togetherness and sequels for The Misplaced Crown dev group: It is also out there on PlayStation 4 and PS5, Xbox One and Xbox Sequence X/S, and Nintendo Change, which seemingly did not add as much as stellar gross sales. However Douse stated it was an perfect match for the Steam storefront and Steam Deck, and being there would’ve given it a greater likelihood at discovering an viewers than not being there: “It may well’t resonate with an viewers it doesn’t attain as a result of it isn’t on a platform on the proper second.”

“For premium video games Steam on PC is about 90%+ of your whole gross sales on that platform, most likely barely decrease when you personal your individual platform,” he wrote. “Should you take away the Steam platform at peak of relevance you’re eradicating 90% common of your potential viewers. Fairly substantial.”

Douse is not the one Larian stalwart to really feel this manner: In January, Larian founder Swen Vincke stated “it is going to be so much tougher to get good content material if subscription turns into the dominant mannequin” as a result of that may depart subscription service homeowners as the ultimate arbiter of which video games do and do not get made. That is perhaps a debatable level, however the backside line, Vincke stated, is that this: “You will not discover our video games on a subscription service.”

See also  Elon Musk says too many game studios are owned by giant corporations so his giant corporation is going to start a studio to 'make games great again'

You Might Also Like

RuneScape studio Jagex confirms layoffs 'to reduce complexity, increase agility, and ensure we are fully focused on the areas that matter most'

Smite developer Hi-Rez Studios cuts 'senior management positions' because after all the other layoffs, 'the company had a lot of senior management in relation to our current size'

Udon, publisher of Street Fighter, Mega Man, Elden Ring, and other videogame comics and art books, is the latest to cut ties with bankrupt distributor Diamond Comics

'The problem isn't necessarily the yellow paint', says the Witcher 4 design lead, but its overuse: 'People see through the smoke and mirrors'

MindsEye is set to launch next week, so it's probably not great that the studio's chief financial officer and chief legal officer have both resigned

TAGGED: Industry
- Advertisement -
ad banner

Latest News

Warhammer 40,000: Space Marine 2’s Siege Mode Playtests Have Begun on PC
Warhammer 40,000: Space Marine 2’s Siege Mode Playtests Have Begun on PC
Upcoming June 6, 2025
An adventurer readying their spectral axe in RuneScape: Dragonwilds.
RuneScape studio Jagex confirms layoffs 'to reduce complexity, increase agility, and ensure we are fully focused on the areas that matter most'
Industry June 6, 2025
Etheria Restart codes June 2025
Etheria Restart codes June 2025
Guides June 6, 2025
Kingdom Come Deliverance_05
CD Projekt RED Leadership Believes Other RPGs’ Ideas Are the Path Forward for The Witcher
News June 6, 2025
Marvel Tokon Fighting Souls release date estimate, gameplay, and more
Marvel Tokon Fighting Souls release date estimate, gameplay, and more
Guides June 6, 2025
The Witcher 4
The Witcher 4 Tech Demo Invites Excitement…and Skepticism
News June 6, 2025
Black Myth: Wukong Studio Founder Says 10 GB RAM on Xbox Series S is “Really Difficult” to Use
Black Myth: Wukong Launches on August 20th for Xbox Series X/S
Upcoming June 6, 2025

You Might also Like

An adventurer readying their spectral axe in RuneScape: Dragonwilds.
Industry

RuneScape studio Jagex confirms layoffs 'to reduce complexity, increase agility, and ensure we are fully focused on the areas that matter most'

June 6, 2025
Smite 2 art
Industry

Smite developer Hi-Rez Studios cuts 'senior management positions' because after all the other layoffs, 'the company had a lot of senior management in relation to our current size'

June 5, 2025
Chun-Li, on the cover of the Street Fighter Legends comic
Industry

Udon, publisher of Street Fighter, Mega Man, Elden Ring, and other videogame comics and art books, is the latest to cut ties with bankrupt distributor Diamond Comics

June 5, 2025
Geralt and Shani chat in The Witcher 3: Hearts of Stone.
Industry

'The problem isn't necessarily the yellow paint', says the Witcher 4 design lead, but its overuse: 'People see through the smoke and mirrors'

June 4, 2025

Welcome to Epic Game Journey, your premier destination for all things PC gaming! We are a dedicated team of passionate gamers and industry enthusiasts committed to bringing you the latest and most exciting news from the world of PC games.

Latest News

Intel is “selling defective CPUs” says game dev in brutal smackdown
Intel’s newest CPU has just two cores, but we actually want to try it
Save up to $200 on this powerful Intel mini gaming PC
Nvidia’s GeForce RTX 5090 power figures just leaked, might still melt

Editor Choice

DOOM: The Dark Ages Will Also Launch for Nintendo Switch 2 – Rumour
13 perfect games to play over Christmas 2024
This new HyperX gaming headset solves a huge problem for gamers and music lovers
NCSoft’s Horizon MMO Has Been Cancelled – Rumour
  • About Us
  • Disclaimer
  • Privacy Policy
  • Terms Of Use
Reading: Baldur's Gate 3 publishing chief calls out Ubisoft's 'broken strategy': If gamers need to get used to not owning games, 'developers must get used to not having jobs'
© 2024 All Rights reserved | Powered by Epic Game Journey
Welcome Back!

Sign in to your account

Lost your password?