Movement Twin’s Windblown is now in early entry, providing 12 weapons and 5 biomes for rogue-lite followers to tear by means of, solo or co-op. Nonetheless, it’s solely the beginning of the journey. There shall be extra ranges, weapons, and biomes, however what does the crew have deliberate for the approaching future?
In a brand new Steam put up, Movement Twin revealed that it’s specializing in gathering suggestions and sharpening “every thing that we predict in a tough state” (which it admits is “loads”). New content material may even embrace further enemies, Trinkets, presents, Magifishes, and skins, although there’s no timeline apart from “as soon as the sport is steady.”
Maybe extra attention-grabbing is implementing extra selections between biomes, new gameplay mechanics, methods to make single-player “helpful” for multiplayer and vice versa, and extra. You can too anticipate extra lore in regards to the Vortex, high quality of life options, improved Steam Deck efficiency, and extra accessibility choices (although it may take extra time because of the crew eager to get issues proper).
Console variations may additionally occur if the sport is “profitable sufficient.” The crew consists of 12 builders – eight internally and 4 freelancers – so that they may very well be developed in parallel. Keep tuned for extra updates within the coming months.