BioWare has launched its first main patch for Dragon Age: The Veilguard, offering a number of fixes and enhancements. There are additionally new cosmetic-only armor appearances to have a good time Mass Impact’s N7 Day. You’ll have to finish “The Singing Blade”, after which you’ll discover them in a chest close to the Caretaker’s Workshop. One choice bears an attention-grabbing resemblance to what may very well be the subsequent recreation’s protagonist.
Nonetheless, patch 1.0.0 affords way more than that. Points like DLSS choices greyed out for Nvidia’s 40 Collection GPUs and numerous crashes have been mounted, whereas Intel XeSS is up to date to 1.3.1 on PC. A bug that triggered ability factors for companions to reset can also be mounted, and international banter gained’t begin too early. Moreover, you don’t have to fret about Harding and Taash bantering unto infinity.
Take a look at the complete patch notes under for extra particulars. Dragon Age: The Veilguard is out for Xbox Collection X/S, PS5, and PC. You may try our evaluate, the place we gave it a seven out of 10. Sadly, it gained’t obtain any story DLC, with BioWare specializing in the subsequent Mass Impact.
Patch 1.0.0 Launch Notes
N7 Day Content material:
- Rook can discover a new N7 day look within the Lighthouse. It is a cosmetic-only armor.
Bug Fixes:
- Mounted a difficulty the place DLSS choices may find yourself “greyed-out” on a 40-series Nvidia GPU. (PC Solely)
- Eradicated the reason for a small variety of crashes. (PC Solely)
- Up to date XeSS model to 1.3.1. (PC Solely)
- Mounted a difficulty the place some customizations weren’t utilized to the Inquisitor accurately in one of many ending scenes.
- Mounted a bug that triggered Companion Talent Factors to reset.
- Adjusted Companion Approval notifications so they continue to be on-screen longer as scenes finish.
- Harding now has arrows in her quiver and is prepared for battle.
- International banter ought to not begin too early.
- Harding and Taash banter not repeat indefinitely.
- Mounted potential points that might happen if a participant fast-traveled throughout a quest.
- Altering your celebration members on the way in which to sure quests not breaks the digicam for in-world missions.
- Up to date quite a few belongings to enhance visible efficiency over lengthy distances.
- Mounted a number of distance “pop-ins” on degree artwork belongings.
- Added collision to a number of belongings that have been lacking it.
- Mounted a minor texture problem with codex artwork.
- Added haptics to quite a few interactions and occasions.
- Mounted lip sync in some ambient scenes.
- Adjusted audio stability on a number of belongings.
- Altering gear not disables helmet voice processing.
- Mounted a number of goal markers that have been spawning improperly.
- Cleaned up sure interactions between Abilities that triggered them to not behave as described.
- Apparitions generated by Iron Veil will now assault Razikale.
- Entropic Spheres now behave correctly on vertical surfaces.
- Mounted a bug the place Taunt would typically be cleared early, which triggered enemies to disregard it.
- Mounted a uncommon problem the place Rogues wouldn’t maintain their bow whereas aiming down sights.
- Made the detailed stats display extra readable.
- Stability adjustments made to sure fights to match design intent.
- Stability changes have been made to a number of participant abilities.
- Mounted leashing exploits on main encounters.
- The Rage Demon’s Ring of Hearth ought to now be appropriately dodgeable in all conditions.
- Slowed down the speedy raven in Hossberg.
- Adjusted creepy corpse motion whereas they moved on/off-camera.
- The Dalish elf within the Undesirable Visitors quest is now an precise elf.
- Mounted a uncommon blocking problem within the Sea of Blood quest.
- Halla ought to not float in the course of the In Entropy’s Grasp quest.
- Mounted a blocking problem within the Pinnacle of Its Variety quest.
- Adjusted timing on epilogue textual content playing cards.
- NPC necks not develop unexpectedly.
- Corrected situations the place NPCs wouldn’t correctly take a look at one another or Rook.
- Long hair ought to now correctly mesh with sure armor.
- Mounted a number of points with make-up in character creation.
- Venatori crystal VFX ought to now disappear correctly.
- Added scroll wheel help to the promote display.
- Opening the journal whereas on the map not causes it to proceed scrolling.
- The Faction Achievements will now be gained correctly upon reaching max Faction Power as a substitute of the Faction Cap.