CD Projekt RED has made it a behavior out of crafting large, extremely detailed open world experiences, and as you’d count on, the developer doesn’t intend to buck the pattern with its subsequent recreation, The Witcher 4, which has now entered full manufacturing. In reality, if something, you may count on it to be a good larger and extra formidable title than the studio’s earlier open world megatons.
Talking in a latest interview with Eurogamer, CD Projekt RED’s vice chairman of know-how Charles Tremblay touched on the identical, explaining that the studio’s present tech foundations – after having adopted Unreal Engine 5 as its predominant manufacturing toolset – will allow it to make sure that its subsequent venture is “higher, larger, higher” than The Witcher 3 and Cyberpunk 2077. And naturally, as you’d think about, the studio additionally desires to make sure it avoids one other disastrous launch like Cyberpunk 2077.
“I can’t say it’s straightforward, however I feel that we’ve got some cool stuff going, and hopefully that can have some good showcase [of the technology],” Tremblay stated. “The one factor I’ll say is that altering the tech for us doesn’t change the truth that we at all times might be formidable. And the following recreation we do is not going to be smaller, and it’ll not be worse. So it is going to be higher, larger, higher than The Witcher 3, it is going to be higher than Cyberpunk – as a result of for us, it’s unacceptable [to launch that way]. We don’t need to return.
“Even when there might be some ‘sweaty moments’ and perhaps even some dangerous stuff occurring, nonetheless, I feel that we are going to attempt all the things we will to make it much more than what we achieved previously years. So the know-how shouldn’t be a blocker for us, principally.”
By way of dimension, Cyberpunk 2077’s world was decidedly smaller than The Witcher 3’s, although with each video games, CD Projekt RED crafted large and dense play areas that had been packed stuffed with sufficient content material to maintain gamers occupied for dozens upon dozens of hours, even with out their expansions included. That the studio intends to do one thing related with its subsequent venture doesn’t come as a large shock.
It should, nonetheless, be some time earlier than we study way more about The Witcher 4. Although CDPR may drop the odd crumb right here and there, don’t count on it to be absolutely unveiled till it’s a couple of 12 months or so away from launch.