Elden Ring Nightreign goes to diverge from the established FromSoftware components in a number of key methods, from its co-op focus and its roguelike construction to its parallel world setting and extra. A bit of decrease down that record, one other acquainted characteristic from the studio’s previous Soulslike titles that gained’t be returning (and is admittedly extra granular in nature) is the message system.
Leaving quick messages scrolled on the bottom for different gamers to learn (and fee) has been a staple of FromSoftware’s Soulslike motion RPGs for so long as they’ve been round, however talking in an interview with IGN Japan, recreation director Junya Ishizaki revealed that Elden Ring Nightreign gained’t have that characteristic. With every run of the sport lasting about 40 minutes at most, Ishizaki says gamers merely gained’t have sufficient time to learn and write messages.
“You’ll be able to nonetheless see the ghosts of different gamers, however the means to go away messages has been eliminated. The explanation we eliminated the message operate is that on this recreation, the place every session is about 40 minutes lengthy, there is no such thing as a time to write down your individual message, and no time to learn messages written by others,” Ishizaki defined.
As a co-op-focused title, Nightreign is clearly anticipated to undertake a special construction and pacing from the sport it has spun off from, so the tweaking and chopping of acquainted parts right here and there doesn’t essentially come as a shock. Whether or not the sport goes to have the ability to ship a compelling expertise regardless of all of the adjustments goes to be the massive query on everybody’s thoughts.
Elden Ring Nightreign is due out in 2025 for PS5, Xbox Collection X/S, PS4, Xbox One, and PC. A closed community check will happen in February, with registrations set to go dwell subsequent week.