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Reading: Nearly 4 years into early access, Timberborn makers say they’ll take ‘as much time as we need’

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Epic Game Journey > News > Nearly 4 years into early access, Timberborn makers say they’ll take ‘as much time as we need’
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Nearly 4 years into early access, Timberborn makers say they’ll take ‘as much time as we need’

May 27, 2025 4 Min Read
4 Min Read
Nearly 4 years into early access, Timberborn makers say they’ll take ‘as much time as we need’

You will have heard of Timberborn, the beaver-themed metropolis builder that was launched in Early Entry in September 2021. That’s as a result of it’s offered over 1 million copies already, and has a fan base devoted to the healthful, multifaceted recreation. Regardless of its success, developer-publisher Mechanistry hasn’t introduced plans to launch the 1.0 model almost 4 years after it launched to the general public.

I’ve solely logged (sorry) a number of hours in Timberborn to date, but it surely’s truthful to say I’m charmed by the lovable beaver residents and their innate productiveness and effectivity. As communications supervisor Michal Amielanczyk advised epicgamejourney on a video name, the species’ behaviors lend naturally to the cadence of a sandbox recreation — beavers construct, put together for winter, dwell in commune with each other, grind their tooth to sharpen them. In replace 7, out Could 8, Mechanistry added to the repertoire of building choices like farms and hearth pits with long-distance transportation choices: ziplines and “tubeways.”

“Particularly after replace 6 and replace 7, the variety of folks telling us that of their opinion the sport is prepared for 1.0 — that’s skyrocketed,” Amielanczyk stated. “However actually, we’re going to take as a lot time as we have to make the sport worthy of that 1.0 label.”

I advised Amielanczyk and recreation designer Adrian Bociek that the sport felt full to me. It’s a metropolis builder as advanced as some other, and it’s stuffed with wacky options devised by the dev staff and the devoted followers who hang around on Timberborn’s Reddit and Discord server.

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“It’s a system that enables us to check out some concepts with the neighborhood and iterate upon the reactions that they should that,” Bociek stated. “As a result of typically folks use instruments that we give them in ways in which shock even us, and we simply make that a good stronger a part of the characteristic.”

On this sense, Bociek and staff use Early Entry like a device, and a mutually useful one at that. They get extra time and bandwidth to work on perfecting the sport, and gamers get extra options they get pleasure from or need.

“It’s not like we’re nonetheless within the Early Entry as a result of we’re not in a position to make the sport playable,” Amielanczyk stated. “There’s simply our need to make it nearly as good as doable and be sure that the ‘Overwhelmingly Constructive’ score that you simply talked about stays proper there when the sport releases into 1.0.”

I requested Amielanczyk if the staff deliberate to maneuver on after Timberborn’s full launch, every time it occurs. He advised me it’s too early to speak about it.

“Timberborn is our first and solely recreation at this level, and that’s most likely one of many causes we’re being so cautious,” he stated. “I don’t we’ll be ever prepared for 1.0 in a real sense. It is going to have that thriller really feel to us till it will definitely occurs.”

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Reading: Nearly 4 years into early access, Timberborn makers say they’ll take ‘as much time as we need’
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