Hell is Us has a free demo out there to play on Steam proper now, and we jumped straight in to see whether or not the sport’s efficiency is as shaky as its regarding {hardware} necessities recommend it could be. Sadly, hitting a steady body charge north of 60fps is proving exhausting with out utilizing some type of upscaling.
The Hell is Us system necessities already had us on excessive alert, however this demo has provided the prospect to place its graphical settings to the take a look at, and the outcomes are considerably disappointing up to now. Utilizing our Nvidia GeForce RTX 4070 testing rig, the sport struggled to hit a steady 60fps with out assistance from upscaling at 1440p, suggesting you have to among the best graphics playing cards to play the complete sport at excessive resolutions with a robust body charge.
I examined the medium, excessive, and really excessive graphical presets on our take a look at rig that additionally options an Intel Core i7 11700F and 32GB of DDR4 Corsair Vengeance RAM in a dual-channel configuration.
With out upscaling, the medium, excessive, and really excessive graphical presets returned body charges of 59fps, 53fps, and 38fps, respectively, at 1440p. The one time I used to be capable of get above 60fps was when activating Nvidia DLSS, however even then, the affect wasn’t transformative, with the body charge going from 53fps to 61fps on the excessive graphical preset utilizing the High quality setting.
The system necessities recommend that to acquire 60fps at 1440p utilizing the excessive preset, an RTX 3080 is required. Our RTX 4070 has a slight benefit in uncooked efficiency, however on condition that we barely bought over 60fps utilizing DLSS on High quality, I’ve issues {that a} extra aggressive stage of upscaling was used throughout testing to find out the system necessities.
Upscaling in Hell is Us is available in two types. There is a TSR 3D setting proper below the graphical preset possibility, and DLSS, FSR, and XeSS choices on the backside of the graphics menu. TSR 3D Decision is an upscaler included within the Unreal sport engine. It is mechanically enabled inside every graphical preset, however we turned it off to get the perfect concept of efficiency with out upscaling.
When lastly caving and enabling DLSS, there wasn’t an enormous dip within the picture high quality, however in some areas the place gentle is protruding by way of timber onto the setting or character fashions, the picture high quality can turn out to be fairly blurry, with minor ghosting additionally occurring. With out upscaling enabled, these shadows have been very detailed and tremendous clear.
In the end, if you happen to’re hoping to run Hell is Us with out upscaling, you both want to regulate your expectations or guarantee your {hardware} is properly above the system necessities of the graphical preset for which you might be aiming.
When you’re trying to lock in distinctive efficiency, you possibly can strive working Hell is Us on an RTX Professional 6000, but it surely’s set you again a cool $10,000. As a substitute, why not try our RTX 5080 evaluate to see if that is the brand new GPU for you?
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