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Reading: Borderlands 4 Developer is Keeping Many Things Secret Until Launch, Says CEO

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Epic Game Journey > Upcoming > Borderlands 4 Developer is Keeping Many Things Secret Until Launch, Says CEO
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Borderlands 4 Developer is Keeping Many Things Secret Until Launch, Says CEO

July 2, 2025 4 Min Read
4 Min Read
Borderlands 4 Features “By Far The Biggest Universe That We’ve Built” – Gearbox CEO

We’ve been studying fairly just a few issues about Borderlands 4 due to Gearbox boss Randy Pitchford being energetic on social media, together with the truth that the sport will characteristic a separate quantity slider for divisive character Claptrap. In a brand new put up, Pitchford has confirmed that the studio has been holding again fairly just a few particulars in regards to the sport for launch.

“So many issues we’re holding again from everybody till launch,” posted Pitchford in response to a Borderlands fan asking whether or not there’ll nonetheless be some issues in regards to the sport stored secret. “So. Many. Issues.”

As for Claptrap’s quantity slider, we nonetheless don’t have full particulars in regards to the characteristic other than a Twitch associate having posted a screenshot of the sport’s audio settings menu with the slider current. Borderlands 4 additionally doubtless options just a few jokes in regards to the slider, going by the phrases of narrative director Sam Winkler, who talked about that one of many jokes revolved round a foul accent in a basic immersive sim.

“I wrote some traces only for this characteristic and it contains possibly the dumbest most area of interest reference to a sure horrible accent in a sure basic immersive sim,” wrote Winkler. Whereas we don’t know what immersive sim he’s referring to in his put up, his use of the phrase “basic” would suggest it’s from the Deus Ex sequence.

The quantity slider for Claptrap has been an fascinating addition to Borderlands 4, because the character has been recognized to be fairly divisive. Whereas current from all the way in which again in 2009’s Borderlands, Claptrap has since advanced into changing into a mascot for the franchise. Due to this, the character has continued to be featured in lots of distinguished roles all through the video games. Whereas some discover the character completely hilarious, others have a tendency to search out him annoying.

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Simply final month, Pitchford, together with artistic director Graeme Timmins, revealed on social media that Borderlands 4 shall be fairly a bit “extra intense” than the earlier video games within the franchise. In a put up celebrating one of many bosses from the upcoming title – Inceptus – “going laborious”, Pitchford responded by saying that he may consider some bosses that go more durable.

In response to a fan asking whether or not because of this the sport has been made significantly more durable, Timmins wrote that the sport shall be more durable than earlier video games, whereas nonetheless being usually extra accessible reasonably than hardcore. He additionally talked about that the title will embrace issue choices.

“The demo quick forwarded gamers, and in consequence made the opening part somewhat harder than what you’ll doubtless expertise at launch,” wrote Timmins in response to the query in regards to the sport’s issue. “BL4 is a bit more intense than earlier video games, however nonetheless extra informal than hardcore. You may decrease diff if you happen to want too if you happen to like!”

Borderlands 4 is being developed for PC, PS5, Xbox Sequence X/S and Nintendo Swap 2. The sport is slated to hit retailer cabinets on September 12, and shall be priced at $69.99. For extra particulars, take a look at the latest Wastelands area trailer.

So many issues we’re holding again from everybody till launch. So. Many. Issues.

— Randy Pitchford (@DuvalMagic) July 2, 2025


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