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Reading: Star Wars Outlaws’ “Biggest Reference” for the Open World Was Ghost of Tsushima, Director Says

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Epic Game Journey > Upcoming > Star Wars Outlaws’ “Biggest Reference” for the Open World Was Ghost of Tsushima, Director Says
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Star Wars Outlaws’ “Biggest Reference” for the Open World Was Ghost of Tsushima, Director Says

August 4, 2024 3 Min Read
3 Min Read
star wars outlaws

As an open world sport coming from Ubisoft, you’d count on that Star Wars Outlaws could be following a really explicit form of template that the corporate has turn out to be synonymous with over time (no less than so far as open world video games are involved), however the upcoming space-faring journey is trying to carve out its personal identification. Its makers at Huge Leisure have spoken a couple of occasions about how the open world goes to vary out of your typical Ubisoft expertise in some key ways- however what, then, is a better level of reference for Star Wars Outlaws?

Talking with GamesRadar, inventive director Julian Gerighty touched on the identical, and when requested about Star Wars Outlaws’ similarities with Pink Lifeless Redemption 2 and its open world construction and mechanics, he revealed that the “largest reference” for the sport was truly Sucker Punch’s Ghost of Tsushima, with the purpose for Huge Leisure having been to totally immerse within the sport’s world and its fantasy.

“It’s tremendous attention-grabbing as a result of my largest reference was Ghost of Tsushima, which is extra on the Kurosawa facet of inspiration than the Western, the John Ford facet of the inspiration for George Lucas,” Gerighty mentioned. “Pink Lifeless Redemption is phenomenal, [because it treats] the world as a world – not as a guidelines of actions which might be repeated typically. However I believe that Ghost of Tsushima, what I cherished about it was this purity of getting a participant fantasy and actually leaning into it. That is the story, the world, the character, every part matches along with the gameplay guiding every part. That’s the fantasy of ‘you’re a samurai ninja in Japan.’ That was one of many guiding lights for this.”

See also  Next Mass Effect Will Have a Photorealistic Art Style, Project Director Confirms

Star Wars Outlaws has, after all, been billed as the final word Star Wars scoundrel fantasy by Huge and Ubisoft, so it’s not fully stunning that the important thing design philosophy for the sport’s open world has been to fully immerse gamers in that fantasy. Whether or not it does it in addition to one thing like Ghost of Tsushima stays to be seen.

Star Wars Outlaws launches for PS5, Xbox Collection X/S, and PC on August 30. Take a look at its PC necessities via right here, and skim our current hands-off preview of the sport via right here.


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Reading: Star Wars Outlaws’ “Biggest Reference” for the Open World Was Ghost of Tsushima, Director Says
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