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Reading: 10 New Things We’ve Learned About Metal Gear Solid Delta: Snake Eater

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Epic Game Journey > Upcoming > 10 New Things We’ve Learned About Metal Gear Solid Delta: Snake Eater
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10 New Things We’ve Learned About Metal Gear Solid Delta: Snake Eater

August 29, 2024 9 Min Read
9 Min Read
Does Metal Gear Solid Delta: Snake Eater Need to be a More Ambitious Remake?

Okayonami’s grand re-entry into AAA gaming has been lengthy anticipated, and Steel Gear Strong Delta: Snake Eater is goin to be a vital a part of these plans. The remake has regarded more and more promising with every of its showings, and although the Japanese writer’s focus for now’s positively very a lot on the upcoming Silent Hill 2 remake, clearly, it’s constructing as much as Steel Gear’s comeback with rising momentum as effectively. Due to a bunch of current hands-on previews and impressions, new particulars have emerged on the upcoming stealth remake and all the things new that it’s going to deliver to the desk, and right here, we’re going to go over all of that info.

RETAINS THE OLD STRUCTURE

Because the second Konami unveiled it, it has insisted that Steel Gear Strong Delta: Snake Eater goes to be an extremely trustworthy remake of the legendary authentic, proper right down to utilizing the identical voice recordings as the unique. Unsurprisingly, meaning it’s not altering up issues an excessive amount of the place its design construction is anxious both. Talking in an interview with IGN, producer Noriaki Okamura revealed that although there have been some inner discussions about adopting a brand new open world construction, the choice was made early on to retain the unique recreation’s framework precisely because it was. “We did debate about this internally,” he stated. “Perhaps we should always reskin the sport into the present open-world sort map? However after fascinated with this, we might positively need to principally remake the sport from scratch, and by doing so it may alter different issues concerning the recreation, and we determined that’s not the path we actually wished to take.”

SAME ENEMY ROUTES AND ITEM PLACEMENTS

Sticking with how faithfully Delta is recreating the unique Snake Eater, current previews have illustrated that time additional. As an example, as per each IGN and PC Gamer, not solely can gamers count on the story and degree design to be unchanged, even the finer particulars are going to be utterly untouched, which implies even issues corresponding to enemy routes, merchandise and weapon placements, and the like are going to be precisely as they have been within the authentic recreation. Whether or not that’s one thing that Konami will tweak between now and the sport’s launch stays to be seen. Might we maybe count on a mode the place gamers can remix such parts to their coronary heart’s content material? It could definitely add to the replay worth, that’s for sure- although for now, all we are able to do is hope that one thing alongside these traces shall be included.

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LOADING SCREENS

Right here’s one thing else to offer you an concept of how faithfully Konami is approaching Delta as a remake- even the unique Steel Gear Strong 3’s loading screens have been introduced over. The unique recreation noticed gamers transferring from space to space, and every space being its personal separate occasion, with transferring from one space to the opposite resetting issues. Some might have assumed that the remake would make issues extra seamless, but it surely seems Delta isn’t going to sew all of its areas up collectively right into a single, seamless complete. Presumably, some shall be dissatisfied by the dearth of modernization in that particular space, although then once more, it’s not like MGS3’s stealth mechanics and design really feel horribly dated even by in the present day’s requirements, so there’s that not less than.

MOVEMENT

Steel Gear Strong Delta isn’t making too many main modifications to the unique recreation (aside from on the visuals entrance), however zooming in, there are many enhancements to speak about. As an example, motion is extra according to Steel Gear Strong 5, with crouch strolling, as an illustration, now lastly being an possibility. IGN and PC Gamer’s aforementioned previews, nonetheless, declare that motion nonetheless doesn’t really feel fairly pretty much as good because it does in The Phantom Ache– although maybe that’s to be anticipated, given how little the gameplay is altering in Delta.

GRAPHICAL OPTIONS

metal gear solid delta 1

Visually, Steel Gear Strong Delta: Snake Eater is wanting beautiful, however what can we count on from its graphical choices? As per VGC’s preview, the remake’s preview demonstration featured choices for a top quality mode working at a dynamic 4K decision and 30 FPS, and a efficiency mode concentrating on 1080p at 60 FPS. With the sport nonetheless a methods off from launch, which may not be set in stone, however we are able to, on the very least, relaxation assured within the information {that a} 60 FPS possibility shall be provided.

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ACCESSIBILITY

High quality of life enhancements are clearly an enormous a part of how Steel Gear Strong Delta is seeking to modernize MGS3, and unsurprisingly, that comes with a number of accessibility choices. As per the PlayStation Weblog, that features choices to alter visible parts such because the reticle and color correction, being ale to alter the inputs tied to managing weapons and tools, having the choice to not have the maintain down a button whereas grabbing foes, and extra.

COMPASS

Metal Gear Solid Delta Snake Eater_01

Caught by Push Sq.’s preview, Steel Gear Strong Delta: Snake Eater is introducing a wholly new merchandise within the type of the compass, and it does precisely what you’d assume. Serving as one more high quality of life improve, in case you have the compass geared up, your HUD will begin displaying the path that you’ll want to head in on your subsequent main goal. Presumably, that may make navigation a lot simpler, particularly when gamers are backtracking by places, which is one thing that you just clearly do a good bit of in Steel Gear Strong 3.

CODEC QUICK DIAL

Let’s keep on with the upcoming remake’s high quality of life enhancements a little bit bit longer, as a result of that’s clearly the world Konami has poured the majority of its efforts into. One other tweak within the remake that gamers will respect is a brand new fast dial possibility on your codec- particularly, one that allows you to immediately save the sport. Slightly than having to manually use the codec each time you wish to save as you needed to to within the authentic title, in MGS Delta, all it’s important to do is maintain down the down button on the d-pad, as revealed in IGN’s preview.

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CAMO QUICK SELECT

Metal Gear Solid Delta - Snake Eater_08

One other d-pad shortcut that Steel Gear Strong Delta will let gamers use shall be tied to deciding on what camouflage you’re carrying. This was, in fact, a vital a part of the gameplay expertise within the authentic MGS3, however in contrast to within the authentic, the place you needed to manually kind by all of the totally different choices within the menu every time you wished to alter your camo, in Delta, you’ll be able to simply maintain down the up button on the d-pad to deliver up your whole camo choices immediately.

MORE QOL IMPROVEMENTS

Sorting your backpack and deciding on your lively tools can be wanting prefer it’s going to be a lot much less of a problem within the upcoming remake than it was within the authentic. As identified by Push Sq., as an illustration, any time you purchase a very new weapon or merchandise in Delta, the sport will now flash an on-screen immediate to immediately add it to your fast choose record. That can hopefully imply much less scrolling by menus and extra specializing in the precise on-screen motion.


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